SVG icons now preloaded when the program starts
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e954e55213
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4 changed files with 34 additions and 30 deletions
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@ -26,14 +26,8 @@ void FileResourceDisplay::draw(SkCanvas* canvas, const DrawData& drawData, const
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std::shared_ptr<GUIStuff::UpdateInputData>& io = drawData.main->toolbar.io;
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auto findSVGData = io->svgData.find(FILE_ICON_PATH);
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sk_sp<SkSVGDOM> svgDom;
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if(findSVGData == io->svgData.end()) {
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auto stream = SkStream::MakeFromFile(FILE_ICON_PATH.c_str());
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if(!stream)
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throw std::runtime_error("[FileResourceDisplay::draw] Could not open file " + FILE_ICON_PATH);
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svgDom = SkSVGDOM::Builder().make(*stream);
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if(!svgDom)
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throw std::runtime_error("[SVGIcon::update] Could not parse SVG " + FILE_ICON_PATH);
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}
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if(findSVGData == io->svgData.end())
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throw std::runtime_error("[FileResourceDisplay::draw] Could not load icon " + FILE_ICON_PATH);
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else
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svgDom = findSVGData->second;
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