Increase version number to v0.3.0

This commit is contained in:
Yousef Khadadeh 2025-10-30 11:26:00 +03:00
parent 6ce16849df
commit ab2d2ca415
5 changed files with 20 additions and 8 deletions

View file

@ -55,7 +55,7 @@ enum ClientCommands : MessageCommandType {
#define SAVEFILE_HEADER_V2 "INFPNT000002"
#define SAVEFILE_HEADER_V1 "INFPNT000001"
// Version header
#define VERSION_STRING "0.2.0"
#define VERSION_STRING "0.3.0"
// Arbitrary value. Higher scale up values lead to less scale up events (which can cause stuttering), but leads to larger numbers overall, which can cause a tiny bit of lag and increased memory usage
#define CANVAS_SCALE_UP_STEP WorldScalar("100000000000000000000000000000000000000000000000000")

View file

@ -194,9 +194,9 @@ void Toolbar::load_licenses() {
std::sort(thirdPartyLicenses.begin(), thirdPartyLicenses.end(), [](const auto& a1, const auto& a2) {
return std::lexicographical_compare(a1.first.begin(), a1.first.end(), a2.first.begin(), a2.first.end());
});
ownLicenseText =
ownLicenseText = "InfiniPaint v" + std::string(VERSION_STRING);
ownLicenseText +=
R"(
InfiniPaint v0.2.0
Copyright © 2025 Yousef Khadadeh