Starting work on Android port

This commit is contained in:
Yousef Khadadeh 2026-02-24 17:21:41 +03:00
parent 5d1b7678f0
commit ab13ccd595
183 changed files with 6790 additions and 906 deletions

View file

@ -14,6 +14,7 @@
#include "VersionConstants.hpp"
#include "World.hpp"
#include <SDL3/SDL_dialog.h>
#include <SDL3/SDL_filesystem.h>
#include <SDL3/SDL_render.h>
#include <algorithm>
#include <filesystem>
@ -52,28 +53,39 @@ Toolbar::Toolbar(MainProgram& initMain):
// NOTE: On windows, when the native file picker is open, any call to MakeFromFile fails
// So, it's better to load the icons at the beginning of the program so that the icon loading doesn't fail later
load_icons_at("data/icons");
#ifdef __ANDROID__
load_icons_at("data/icons/RemixIcon"); // SDL_GlobDirectory doesn't work recursively on Android
#endif
load_default_palette();
load_default_theme();
}
void Toolbar::load_icons_at(const std::filesystem::path& pathToLoad) {
for(auto& iconDirEntry : std::filesystem::recursive_directory_iterator(pathToLoad)) {
if(iconDirEntry.is_regular_file()) {
std::string iconRelativePath = iconDirEntry.path().relative_path().string();
std::replace(iconRelativePath.begin(), iconRelativePath.end(), '\\', '/');
auto stream = SkStream::MakeFromFile(iconRelativePath.c_str());
if(!stream)
throw std::runtime_error("[Toolbar::Toolbar] Could not open file " + iconRelativePath);
auto svgDom = SkSVGDOM::Builder().make(*stream);
if(!svgDom)
throw std::runtime_error("[Toolbar::Toolbar] Could not parse SVG " + iconRelativePath);
else {
if(svgDom->containerSize().width() == 0 || svgDom->containerSize().height() == 0)
svgDom->setContainerSize({1000, 1000});
io->svgData[iconRelativePath] = svgDom;
int globCount;
char** filesInPath = SDL_GlobDirectory(pathToLoad.c_str(), nullptr, 0, &globCount);
if(filesInPath) {
for(int i = 0; i < globCount; i++) {
std::filesystem::path filePath = pathToLoad / std::filesystem::path(filesInPath[i]);
SDL_PathInfo fileInfo;
if(SDL_GetPathInfo(filePath.c_str(), &fileInfo) && fileInfo.type == SDL_PATHTYPE_FILE) {
Logger::get().log("INFO", filePath.string());
std::string iconRelativePath = filePath.relative_path().string();
std::replace(iconRelativePath.begin(), iconRelativePath.end(), '\\', '/');
std::string iconData = read_file_to_string(iconRelativePath);
auto stream = SkMemoryStream(iconData.c_str(), iconData.size(), false);
auto svgDom = SkSVGDOM::Builder().make(stream);
if(!svgDom)
throw std::runtime_error("[Toolbar::Toolbar] Could not parse SVG " + iconRelativePath);
else {
if(svgDom->containerSize().width() == 0 || svgDom->containerSize().height() == 0)
svgDom->setContainerSize({1000, 1000});
io->svgData[iconRelativePath] = svgDom;
}
}
}
SDL_free(filesInPath);
}
}
@ -216,11 +228,22 @@ void Toolbar::color_selector_right(Vector4f* color) {
}
void Toolbar::load_licenses() {
std::filesystem::path third_party_license_path("data/third_party_licenses");
for(const auto& entry : std::filesystem::directory_iterator(third_party_license_path)) {
if(entry.is_regular_file())
thirdPartyLicenses.emplace_back(entry.path().filename().string(), read_file_to_string(entry.path()));
{
int globCount;
std::filesystem::path third_party_license_path("data/third_party_licenses");
char** filesInPath = SDL_GlobDirectory(third_party_license_path.c_str(), nullptr, 0, &globCount);
if(filesInPath) {
for(int i = 0; i < globCount; i++) {
std::filesystem::path filePath = third_party_license_path / std::filesystem::path(filesInPath[i]);
SDL_PathInfo fileInfo;
if(SDL_GetPathInfo(filePath.c_str(), &fileInfo) && fileInfo.type == SDL_PATHTYPE_FILE) {
thirdPartyLicenses.emplace_back(filePath.filename().string(), read_file_to_string(filePath));
}
}
SDL_free(filesInPath);
}
}
std::sort(thirdPartyLicenses.begin(), thirdPartyLicenses.end(), [](const auto& a1, const auto& a2) {
return std::lexicographical_compare(a1.first.begin(), a1.first.end(), a2.first.begin(), a2.first.end());
});