Decreased memory usage taken by undo actions
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parent
aa9bb19fd5
commit
a9c7278102
5 changed files with 114 additions and 98 deletions
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@ -22,8 +22,8 @@ void GridManager::add_default_grid(const std::string& newName) {
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class AddGridWorldUndoAction : public WorldUndoAction {
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public:
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AddGridWorldUndoAction(const WorldGrid& initGridData, uint32_t newPos, WorldUndoManager::UndoObjectID initUndoID):
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gridData(initGridData),
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AddGridWorldUndoAction(std::unique_ptr<WorldGrid> initGridData, uint32_t newPos, WorldUndoManager::UndoObjectID initUndoID):
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gridData(std::move(initGridData)),
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pos(newPos),
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undoID(initUndoID)
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{}
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@ -35,7 +35,9 @@ void GridManager::add_default_grid(const std::string& newName) {
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if(!toEraseID.has_value())
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return false;
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auto& gridList = undoMan.world.gridMan.grids;
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gridList->erase(gridList, gridList->get(toEraseID.value()));
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auto it = gridList->get(toEraseID.value());
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gridData = std::make_unique<WorldGrid>(*it->obj);
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gridList->erase(gridList, it);
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return true;
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}
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bool redo(WorldUndoManager& undoMan) override {
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@ -43,21 +45,23 @@ void GridManager::add_default_grid(const std::string& newName) {
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if(toInsertID.has_value())
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return false;
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auto& gridList = undoMan.world.gridMan.grids;
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auto insertedIt = gridList->emplace_direct(gridList, gridList->at(pos), gridData);
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auto insertedIt = gridList->emplace_direct(gridList, gridList->at(pos), *gridData);
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undoMan.register_new_netid_to_existing_undoid(undoID, insertedIt->obj.get_net_id());
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gridData = nullptr;
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return true;
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}
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void scale_up(const WorldScalar& scaleAmount) override {
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gridData.scale_up(scaleAmount);
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if(gridData)
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gridData->scale_up(scaleAmount);
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}
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~AddGridWorldUndoAction() {}
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WorldGrid gridData;
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std::unique_ptr<WorldGrid> gridData;
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uint32_t pos;
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WorldUndoManager::UndoObjectID undoID;
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};
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world.undo.push(std::make_unique<AddGridWorldUndoAction>(g, it->pos, world.undo.get_undoid_from_netid(it->obj.get_net_id())));
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world.undo.push(std::make_unique<AddGridWorldUndoAction>(std::make_unique<WorldGrid>(*it->obj), it->pos, world.undo.get_undoid_from_netid(it->obj.get_net_id())));
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}
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}
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@ -65,8 +69,8 @@ void GridManager::remove_grid(uint32_t indexToRemove) {
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if(grids) {
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class DeleteGridWorldUndoAction : public WorldUndoAction {
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public:
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DeleteGridWorldUndoAction(const WorldGrid& initGridData, uint32_t newPos, WorldUndoManager::UndoObjectID initUndoID):
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gridData(initGridData),
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DeleteGridWorldUndoAction(std::unique_ptr<WorldGrid> initGridData, uint32_t newPos, WorldUndoManager::UndoObjectID initUndoID):
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gridData(std::move(initGridData)),
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pos(newPos),
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undoID(initUndoID)
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{}
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@ -78,8 +82,9 @@ void GridManager::remove_grid(uint32_t indexToRemove) {
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if(toInsertID.has_value())
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return false;
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auto& gridList = undoMan.world.gridMan.grids;
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auto insertedIt = gridList->emplace_direct(gridList, gridList->at(pos), gridData);
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auto insertedIt = gridList->emplace_direct(gridList, gridList->at(pos), *gridData);
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undoMan.register_new_netid_to_existing_undoid(undoID, insertedIt->obj.get_net_id());
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gridData = nullptr;
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return true;
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}
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bool redo(WorldUndoManager& undoMan) override {
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@ -87,21 +92,24 @@ void GridManager::remove_grid(uint32_t indexToRemove) {
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if(!toEraseID.has_value())
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return false;
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auto& gridList = undoMan.world.gridMan.grids;
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gridList->erase(gridList, gridList->get(toEraseID.value()));
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auto it = gridList->get(toEraseID.value());
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gridData = std::make_unique<WorldGrid>(*it->obj);
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gridList->erase(gridList, it);
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return true;
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}
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void scale_up(const WorldScalar& scaleAmount) override {
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gridData.scale_up(scaleAmount);
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if(gridData)
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gridData->scale_up(scaleAmount);
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}
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~DeleteGridWorldUndoAction() {}
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WorldGrid gridData;
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std::unique_ptr<WorldGrid> gridData;
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uint32_t pos;
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WorldUndoManager::UndoObjectID undoID;
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};
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auto it = grids->at(indexToRemove);
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world.undo.push(std::make_unique<DeleteGridWorldUndoAction>(*it->obj, it->pos, world.undo.get_undoid_from_netid(it->obj.get_net_id())));
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world.undo.push(std::make_unique<DeleteGridWorldUndoAction>(std::make_unique<WorldGrid>(*it->obj), it->pos, world.undo.get_undoid_from_netid(it->obj.get_net_id())));
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grids->erase(grids, it);
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}
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}
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@ -109,44 +117,40 @@ void GridManager::remove_grid(uint32_t indexToRemove) {
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void GridManager::finalize_grid_modify(const NetworkingObjects::NetObjTemporaryPtr<WorldGrid>& wGrid, const WorldGrid& oldGridData) {
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class EditGridWorldUndoAction : public WorldUndoAction {
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public:
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EditGridWorldUndoAction(const WorldGrid& initGridDataOld, const WorldGrid& initGridDataNew, WorldUndoManager::UndoObjectID initUndoID):
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gridDataOld(initGridDataOld),
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gridDataNew(initGridDataNew),
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EditGridWorldUndoAction(std::unique_ptr<WorldGrid> initGridData, WorldUndoManager::UndoObjectID initUndoID):
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gridData(std::move(initGridData)),
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undoID(initUndoID)
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{}
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std::string get_name() const override {
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return "Edit Grid";
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}
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bool undo(WorldUndoManager& undoMan) override {
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std::optional<NetworkingObjects::NetObjID> toEditID = undoMan.get_netid_from_undoid(undoID);
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if(!toEditID.has_value())
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return false;
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auto gridPtr = undoMan.world.netObjMan.get_obj_temporary_ref_from_id<WorldGrid>(toEditID.value());
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*gridPtr = gridDataOld;
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undoMan.world.delayedUpdateObjectManager.send_update_to_all<WorldGrid>(gridPtr, true);
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return true;
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return undo_redo(undoMan);
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}
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bool redo(WorldUndoManager& undoMan) override {
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return undo_redo(undoMan);
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}
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bool undo_redo(WorldUndoManager& undoMan) {
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std::optional<NetworkingObjects::NetObjID> toEditID = undoMan.get_netid_from_undoid(undoID);
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if(!toEditID.has_value())
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return false;
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auto gridPtr = undoMan.world.netObjMan.get_obj_temporary_ref_from_id<WorldGrid>(toEditID.value());
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*gridPtr = gridDataNew;
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auto newGrid = std::make_unique<WorldGrid>(*gridPtr);
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*gridPtr = *gridData;
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gridData = std::move(newGrid);
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undoMan.world.delayedUpdateObjectManager.send_update_to_all<WorldGrid>(gridPtr, true);
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return true;
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}
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void scale_up(const WorldScalar& scaleAmount) override {
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gridDataOld.scale_up(scaleAmount);
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gridDataNew.scale_up(scaleAmount);
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gridData->scale_up(scaleAmount);
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}
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~EditGridWorldUndoAction() {}
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WorldGrid gridDataOld;
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WorldGrid gridDataNew;
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std::unique_ptr<WorldGrid> gridData;
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WorldUndoManager::UndoObjectID undoID;
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};
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world.undo.push(std::make_unique<EditGridWorldUndoAction>(oldGridData, *wGrid, world.undo.get_undoid_from_netid(wGrid.get_net_id())));
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world.undo.push(std::make_unique<EditGridWorldUndoAction>(std::make_unique<WorldGrid>(oldGridData), world.undo.get_undoid_from_netid(wGrid.get_net_id())));
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world.delayedUpdateObjectManager.send_update_to_all<WorldGrid>(wGrid, true);
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}
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