Can edit stroke colors through selection

This commit is contained in:
Yousef Khadadeh 2026-01-27 16:55:09 +03:00
parent f6c4eeb9f3
commit a73f5e2122
18 changed files with 283 additions and 51 deletions

View file

@ -32,7 +32,7 @@ void BrushTool::erase_component(CanvasComponentContainer::ObjInfo* erasedComp) {
}
bool BrushTool::extensive_point_checking(const BrushStrokeCanvasComponent& brushStroke, const Vector2f& newPoint) {
auto& points = brushStroke.d->points;
auto& points = *brushStroke.d.points;
if(points.size() >= 1 && (newPoint - points[points.size() - 1].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
@ -43,7 +43,7 @@ bool BrushTool::extensive_point_checking(const BrushStrokeCanvasComponent& brush
}
bool BrushTool::extensive_point_checking_back(const BrushStrokeCanvasComponent& brushStroke, const Vector2f& newPoint) {
auto& points = brushStroke.d->points;
auto& points = *brushStroke.d.points;
if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 3 && (newPoint - points[points.size() - 3].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
@ -98,9 +98,9 @@ void BrushTool::tool_update() {
p.pos = drawP.world.main.input.mouse.pos;
p.width = toolConfig.get_relative_width(toolConfig.brush.relativeWidth) * penWidth;
prevPointUnaltered = p.pos;
newBrushStroke.d->points.emplace_back(p);
newBrushStroke.d->color = toolConfig.globalConf.foregroundColor;
newBrushStroke.d->hasRoundCaps = toolConfig.brush.hasRoundCaps;
newBrushStroke.d.points->emplace_back(p);
newBrushStroke.d.color = toolConfig.globalConf.foregroundColor;
newBrushStroke.d.hasRoundCaps = toolConfig.brush.hasRoundCaps;
newBrushStrokeContainer->coords = drawP.world.drawData.cam.c;
objInfoBeingEdited = drawP.layerMan.add_component_to_layer_being_edited(newBrushStrokeContainer);
addedTemporaryPoint = false;
@ -109,6 +109,7 @@ void BrushTool::tool_update() {
else {
NetworkingObjects::NetObjOwnerPtr<CanvasComponentContainer>& containerPtr = objInfoBeingEdited->obj;
BrushStrokeCanvasComponent& brushStroke = static_cast<BrushStrokeCanvasComponent&>(containerPtr->get_comp());
auto& brushPoints = *brushStroke.d.points;
BrushStrokeCanvasComponentPoint p;
p.pos = containerPtr->coords.get_mouse_pos(drawP.world);
@ -116,28 +117,28 @@ void BrushTool::tool_update() {
if(!addedTemporaryPoint) {
if(extensive_point_checking(brushStroke, p.pos)) {
brushStroke.d->points.emplace_back(p);
brushPoints.emplace_back(p);
addedTemporaryPoint = true;
}
else
brushStroke.d->points.back().width = std::max(brushStroke.d->points.back().width, p.width);
brushPoints.back().width = std::max(brushPoints.back().width, p.width);
}
if(addedTemporaryPoint) {
const BrushStrokeCanvasComponentPoint& prevP = brushStroke.d->points[brushStroke.d->points.size() - 2];
const BrushStrokeCanvasComponentPoint& prevP = brushPoints[brushPoints.size() - 2];
float distToPrev = (p.pos - prevP.pos).norm();
if(extensive_point_checking_back(brushStroke, p.pos)) {
brushStroke.d->points.back().pos = p.pos;
brushStroke.d->points.back().width = std::max(brushStroke.d->points.back().width, p.width);
brushStroke.d->points[brushStroke.d->points.size() - 2].width = std::max(brushStroke.d->points[brushStroke.d->points.size() - 2].width, p.width);
brushPoints.back().pos = p.pos;
brushPoints.back().width = std::max(brushPoints.back().width, p.width);
brushPoints[brushPoints.size() - 2].width = std::max(brushPoints[brushPoints.size() - 2].width, p.width);
}
if((!drawingMinimumRelativeToSize && distToPrev >= 10.0) || (drawingMinimumRelativeToSize && distToPrev >= toolConfig.get_relative_width(toolConfig.brush.relativeWidth) * BrushStrokeCanvasComponent::DRAW_MINIMUM_LIMIT)) {
brushStroke.d->points.back() = p;
brushPoints.back() = p;
addedTemporaryPoint = false;
if(midwayInterpolation) {
if(brushStroke.d->points.size() != 2) // Don't interpolate the first point
brushStroke.d->points[brushStroke.d->points.size() - 2].pos = (prevPointUnaltered + p.pos) * 0.5;
if(brushPoints.size() != 2) // Don't interpolate the first point
brushPoints[brushPoints.size() - 2].pos = (prevPointUnaltered + p.pos) * 0.5;
prevPointUnaltered = p.pos;
}
}