Fixed bugs with undo and redo of multiple objects
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2de5c90006
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9aa41ddb7f
7 changed files with 74 additions and 52 deletions
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@ -61,6 +61,7 @@ class DrawingProgram {
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Vector4f* get_foreground_color_ptr();
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private:
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void client_erase_set(std::unordered_set<CollabListType::ObjectInfoPtr> erasedComponents); // The set might be modified while this is being called, so dont pass by reference
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void check_delayed_update_timers();
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void check_updateable_components();
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@ -79,6 +80,7 @@ class DrawingProgram {
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void draw_drag_circle(SkCanvas* canvas, const Vector2f& pos, const SkColor4f& c, const DrawData& drawData, float radiusMultiplier = 1.0f);
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void add_undo_place_component(const CollabListType::ObjectInfoPtr& objToUndo);
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void add_undo_erase_components(const std::unordered_set<CollabListType::ObjectInfoPtr>& objSetToUndo);
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BrushTool brushTool;
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EraserTool eraserTool;
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