Reimplementing save/load file

This commit is contained in:
Yousef Khadadeh 2026-01-01 22:46:02 +03:00
parent 260288a1b0
commit 9913eb6c8e
37 changed files with 437 additions and 350 deletions

View file

@ -1,6 +1,7 @@
#include "DrawingProgramLayer.hpp"
#include "DrawingProgramLayerManager.hpp"
#include "../DrawingProgram.hpp"
#include "../../World.hpp"
#include <Helpers/Parallel.hpp>
void DrawingProgramLayer::draw(SkCanvas* canvas, const DrawData& drawData) const {
@ -12,8 +13,10 @@ void DrawingProgramLayer::set_component_list_callbacks(DrawingProgramLayerListIt
auto insertCallback = [&](const CanvasComponentContainer::ObjInfoIterator& c) {
c->obj->objInfo = c;
c->obj->parentLayer = &layerListItem;
c->obj->commit_update(layerMan.drawP); // Run commit update on insert so that world bounds are calculated
layerMan.drawP.drawCache.add_component(&(*c));
if(layerMan.commitUpdateOnComponentInsert) {
c->obj->commit_update(layerMan.drawP); // Run commit update on insert so that world bounds are calculated
layerMan.drawP.drawCache.add_component(&(*c));
}
if(c->obj->get_comp().get_type() == CanvasComponentType::IMAGE)
layerMan.drawP.updateableComponents.emplace(&(*c));
};
@ -41,12 +44,6 @@ void DrawingProgramLayer::set_to_erase() {
eraseCallback(it);
}
void DrawingProgramLayer::commit_update_dont_invalidate_cache(DrawingProgramLayerManager& layerMan) const {
parallel_loop_container(*components, [&layerMan](auto& comp) {
comp.obj->commit_update_dont_invalidate_cache(layerMan.drawP);
});
}
void DrawingProgramLayer::get_flattened_component_list(std::vector<CanvasComponentContainer::ObjInfo*>& objList) const {
for(auto& p : *components)
objList.emplace_back(&p);
@ -56,3 +53,20 @@ void DrawingProgramLayer::scale_up(const WorldScalar& scaleUpAmount) {
for(auto& p : *components)
p.obj->scale_up(scaleUpAmount);
}
void DrawingProgramLayer::load_file(cereal::PortableBinaryInputArchive& a, VersionNumber version, DrawingProgramLayerManager& layerMan) {
components = layerMan.drawP.world.netObjMan.make_obj<CanvasComponentContainer::NetList>();
uint32_t layerListSize;
a(layerListSize);
for(uint32_t i = 0; i < layerListSize; i++) {
CanvasComponentContainer* item = new CanvasComponentContainer();
item->load_file(a, version, layerMan.drawP.world.netObjMan);
components->push_back_and_send_create(components, item);
}
}
void DrawingProgramLayer::save_file(cereal::PortableBinaryOutputArchive& a) const {
a(components->size());
for(auto& comp : *components)
comp.obj->save_file(a);
}