Fixed issue when inserting objects in client net list
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2c9908bcea
commit
92115957b2
6 changed files with 68 additions and 55 deletions
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@ -1221,25 +1221,50 @@ void Toolbar::performance_metrics() {
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.sizing = {.width = CLAY_SIZING_FIT(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.childAlignment = { .x = CLAY_ALIGN_X_RIGHT, .y = CLAY_ALIGN_Y_TOP},
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.layoutDirection = CLAY_TOP_TO_BOTTOM
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.childAlignment = { .x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_BOTTOM},
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.layoutDirection = CLAY_LEFT_TO_RIGHT
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},
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.backgroundColor = convert_vec4<Clay_Color>(io->theme->backColor1),
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.floating = {.offset = {-10, -10}, .attachPoints = {.element = CLAY_ATTACH_POINT_RIGHT_BOTTOM, .parent = CLAY_ATTACH_POINT_RIGHT_BOTTOM}, .attachTo = CLAY_ATTACH_TO_PARENT}
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}) {
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std::stringstream a;
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a << "FPS: " << std::fixed << std::setprecision(0) << (1.0 / main.deltaTime);
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gui.text_label(a.str());
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gui.text_label("Item Count: " + std::to_string(main.world->drawProg.layerMan.total_component_count()));
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std::stringstream b;
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b << "Coord: " << main.world->drawData.cam.c.pos.x().display_int_str(5) << ", " << main.world->drawData.cam.c.pos.y().display_int_str(5);
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gui.text_label(b.str());
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std::stringstream c;
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c << "Zoom: " << main.world->drawData.cam.c.inverseScale.display_int_str(5);
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gui.text_label(c.str());
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std::stringstream d;
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d << "Rotation: " << main.world->drawData.cam.c.rotation;
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gui.text_label(d.str());
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CLAY_AUTO_ID({
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.layout = {
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.sizing = {.width = CLAY_SIZING_FIT(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.childAlignment = { .x = CLAY_ALIGN_X_RIGHT, .y = CLAY_ALIGN_Y_TOP},
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.layoutDirection = CLAY_TOP_TO_BOTTOM
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},
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.backgroundColor = convert_vec4<Clay_Color>(io->theme->backColor1),
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}) {
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gui.text_label("Undo queue");
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std::vector<const char*> undoList = main.world->undo.get_front_undo_queue_names(10);
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for(const char* u : undoList)
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gui.text_label(u);
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}
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CLAY_AUTO_ID({
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.layout = {
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.sizing = {.width = CLAY_SIZING_FIT(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.childAlignment = { .x = CLAY_ALIGN_X_RIGHT, .y = CLAY_ALIGN_Y_TOP},
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.layoutDirection = CLAY_TOP_TO_BOTTOM
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},
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.backgroundColor = convert_vec4<Clay_Color>(io->theme->backColor1),
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}) {
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std::stringstream a;
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a << "FPS: " << std::fixed << std::setprecision(0) << (1.0 / main.deltaTime);
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gui.text_label(a.str());
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gui.text_label("Item Count: " + std::to_string(main.world->drawProg.layerMan.total_component_count()));
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std::stringstream b;
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b << "Coord: " << main.world->drawData.cam.c.pos.x().display_int_str(5) << ", " << main.world->drawData.cam.c.pos.y().display_int_str(5);
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gui.text_label(b.str());
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std::stringstream c;
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c << "Zoom: " << main.world->drawData.cam.c.inverseScale.display_int_str(5);
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gui.text_label(c.str());
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std::stringstream d;
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d << "Rotation: " << main.world->drawData.cam.c.rotation;
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gui.text_label(d.str());
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}
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}
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}
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