Can now display SVGs, also fixed bad function call bug when taking screenshot

This commit is contained in:
Yousef Khadadeh 2025-08-07 12:44:31 +03:00
parent 6d8d532952
commit 91603e1fc1
9 changed files with 70 additions and 28 deletions

View file

@ -0,0 +1,19 @@
#pragma once
#include "ResourceDisplay.hpp"
#include <include/core/SkImage.h>
#include <vector>
#include <modules/svg/include/SkSVGDOM.h>
class SvgResourceDisplay : public ResourceDisplay {
public:
virtual void update(World& w) override;
virtual bool load(const std::string& fileName, const std::string& fileData) override;
virtual bool update_draw() const override;
virtual void draw(SkCanvas* canvas, const DrawData& drawData, const SkRect& imRect) override;
virtual Vector2f get_dimensions() const override;
virtual float get_dimension_scale() const override;
private:
sk_sp<SkSVGDOM> svgDom;
bool mustUpdateDraw = false;
SkSize svgRootSize;
};