Update gui when save keybind is pressed in web version
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@ -369,6 +369,7 @@ void Toolbar::save_as_func() {
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#ifdef __EMSCRIPTEN__
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optionsMenuOpen = true;
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optionsMenuType = SET_DOWNLOAD_NAME;
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main.g.gui.set_to_layout();
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#else
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open_file_selector("Save", {{"InfiniPaint Canvas", World::FILE_EXTENSION}}, [w = make_weak_ptr(main.world)](const std::filesystem::path& p, const auto& e) {
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auto world = w.lock();
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