Divide window safe area by gui scale

This commit is contained in:
Yousef Khadadeh 2026-02-24 21:25:35 +03:00
parent b8b00145af
commit 8ce9bd8aa3

View file

@ -2265,7 +2265,7 @@ void Toolbar::initialize_io_before_update() {
void Toolbar::start_gui() {
SDL_Rect windowRect;
if(SDL_GetWindowSafeArea(main.window.sdlWindow, &windowRect)) {
gui.windowPos = {windowRect.x, windowRect.y};
gui.windowPos = Vector2f{windowRect.x, windowRect.y} / final_gui_scale();
gui.windowSize = Vector2f{windowRect.w, windowRect.h} / final_gui_scale();
}
else {