Rewrote how input text box focus is decided
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41 changed files with 317 additions and 490 deletions
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@ -158,6 +158,8 @@ class MainProgram {
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void input_window_resize_callback(const InputManager::WindowResizeCallbackArgs& w);
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void input_window_scale_callback(const InputManager::WindowScaleCallbackArgs& w);
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std::optional<InputManager::TextBoxStartInfo> get_text_box_start_info();
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void create_new_tab(const CustomEvents::OpenInfiniPaintFileEvent& openFile);
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void set_tab_to_close(World* world);
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void switch_to_tab(size_t wIndex);
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