Calculate accurate brush stroke data in parallel before drawing

This commit is contained in:
Yousef Khadadeh 2026-02-07 18:49:56 +03:00
parent fd1f76520b
commit 89925763cd
15 changed files with 86 additions and 50 deletions

View file

@ -41,7 +41,7 @@ std::unique_ptr<CanvasComponent> RectangleCanvasComponent::get_data_copy() const
return toRet;
}
void RectangleCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData) const {
void RectangleCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<void>& predrawData) const {
if(d.fillStrokeMode == 0 || d.fillStrokeMode == 2) {
SkPaint p;
p.setStyle(SkPaint::kFill_Style);