Calculate accurate brush stroke data in parallel before drawing

This commit is contained in:
Yousef Khadadeh 2026-02-07 18:49:56 +03:00
parent fd1f76520b
commit 89925763cd
15 changed files with 86 additions and 50 deletions

View file

@ -86,7 +86,7 @@ void ImageCanvasComponent::get_used_resources(std::unordered_set<NetworkingObjec
resourceSet.emplace(d.imageID);
}
void ImageCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData) const {
void ImageCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<void>& predrawData) const {
ResourceDisplay* display = drawData.rMan->get_display_data(d.imageID);
if(d.editing) {
canvas->saveLayerAlphaf(nullptr, 1.0f);