Calculate accurate brush stroke data in parallel before drawing
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15 changed files with 86 additions and 50 deletions
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@ -86,7 +86,7 @@ void ImageCanvasComponent::get_used_resources(std::unordered_set<NetworkingObjec
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resourceSet.emplace(d.imageID);
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}
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void ImageCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData) const {
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void ImageCanvasComponent::draw(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<void>& predrawData) const {
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ResourceDisplay* display = drawData.rMan->get_display_data(d.imageID);
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if(d.editing) {
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canvas->saveLayerAlphaf(nullptr, 1.0f);
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