Calculate accurate brush stroke data in parallel before drawing

This commit is contained in:
Yousef Khadadeh 2026-02-07 18:49:56 +03:00
parent fd1f76520b
commit 89925763cd
15 changed files with 86 additions and 50 deletions

View file

@ -37,8 +37,16 @@ std::optional<Vector4f> CanvasComponent::get_stroke_color() const {
return std::nullopt;
}
bool CanvasComponent::accurate_draw(SkCanvas* canvas, const DrawData& drawData, const CoordSpaceHelper& coords) const {
bool CanvasComponent::accurate_draw(SkCanvas* canvas, const DrawData& drawData, const CoordSpaceHelper& coords, const std::shared_ptr<void>& predrawData) const {
return false;
}
std::shared_ptr<void> CanvasComponent::get_predraw_data(const DrawData& drawData) const {
return nullptr;
}
std::shared_ptr<void> CanvasComponent::get_predraw_data_accurate(const DrawData& drawData, const CoordSpaceHelper& coords) const {
return nullptr;
}
CanvasComponent::~CanvasComponent() {}