Canvas changes sent over network dont crash program
This commit is contained in:
parent
9220fb3f27
commit
84ecd51ee0
1 changed files with 1 additions and 1 deletions
|
|
@ -255,7 +255,7 @@ MainServer::MainServer(World& initWorld, const std::string& serverLocalID):
|
|||
});
|
||||
netServer->add_recv_callback(SERVER_CANVAS_COLOR, [&](std::shared_ptr<NetServer::ClientData> client, cereal::PortableBinaryInputArchive& message) {
|
||||
message(data.canvasBackColor);
|
||||
netServer->send_items_to_all_clients(RELIABLE_COMMAND_CHANNEL, data.canvasBackColor);
|
||||
netServer->send_items_to_all_clients(RELIABLE_COMMAND_CHANNEL, CLIENT_CANVAS_COLOR, data.canvasBackColor);
|
||||
});
|
||||
netServer->add_recv_callback(SERVER_KEEP_ALIVE, [&](std::shared_ptr<NetServer::ClientData> client, cereal::PortableBinaryInputArchive& message) {
|
||||
});
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue