For grids, remove divisions outward to infinity implemented

This commit is contained in:
Yousef Khadadeh 2025-09-15 16:58:57 +03:00
parent ad4e5af294
commit 83ff3f689d
5 changed files with 260 additions and 69 deletions

View file

@ -64,13 +64,9 @@ World::World(MainProgram& initMain, OpenWorldInfo& worldInfo):
init_client_callbacks();
con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_INITIAL_DATA, displayName, false);
//gridMan.add_grid("a");
//gridMan.grids["a"].offset.x() += WorldScalar(20000000);
//gridMan.grids["a"].offset.y() += WorldScalar(40000000);
//gridMan.grids["a"].size = WorldScalar(100000000);
//gridMan.grids["a"].gridType = WorldGrid::GridType::CIRCLE_POINTS;
gridMan.add_grid("b");
gridMan.grids["b"].size = WorldScalar(1000000000000);
gridMan.grids["b"].size = WorldScalar(1000);
gridMan.grids["b"].removeDivisionsOutwards = true;
gridMan.grids["b"].gridType = WorldGrid::GridType::CIRCLE_POINTS;
}