Fixed windows build instructions, and fixed MSVC warning
This commit is contained in:
parent
d29c912d03
commit
814e20f8a2
3 changed files with 6 additions and 6 deletions
|
|
@ -37,10 +37,10 @@ After cloning the repository, `cd` into the repo, then run:
|
|||
.\conan\export_libs.bat
|
||||
conan install . --build=missing -pr=conan/profiles/win-x86_64
|
||||
cd build
|
||||
source generators/conanbuild.sh
|
||||
cmake ../.. -DCMAKE_TOOLCHAIN_FILE=generators/conan_toolchain.cmake -DCMAKE_BUILD_TYPE=Release
|
||||
.\generators\conanbuild.sh
|
||||
cmake .. -DCMAKE_TOOLCHAIN_FILE="generators\conan_toolchain.cmake" -DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build . --config Release
|
||||
source generators/deactivate_conanbuild.sh
|
||||
.\generators\deactivate_conanbuild.sh
|
||||
```
|
||||
After building the project, you should place the `data` folder located in the root of the repository next to the `infinipaint.exe` executable before running it.
|
||||
|
||||
|
|
|
|||
|
|
@ -1223,7 +1223,7 @@ void Toolbar::options_menu() {
|
|||
if(keybindWaiting.has_value()) {
|
||||
main.input.stop_key_input();
|
||||
if(main.input.lastPressedKeybind) {
|
||||
size_t v = keybindWaiting.value();
|
||||
unsigned v = keybindWaiting.value();
|
||||
|
||||
Vector2ui32 newKey = main.input.lastPressedKeybind.value();
|
||||
main.input.keyAssignments.erase(newKey);
|
||||
|
|
@ -1238,7 +1238,7 @@ void Toolbar::options_menu() {
|
|||
}
|
||||
|
||||
gui.push_id("keybind entries");
|
||||
for(size_t i = 0; i < InputManager::KEY_ASSIGNABLE_COUNT; i++) {
|
||||
for(unsigned i = 0; i < InputManager::KEY_ASSIGNABLE_COUNT; i++) {
|
||||
gui.push_id(i);
|
||||
CLAY({
|
||||
.layout = {
|
||||
|
|
|
|||
|
|
@ -192,7 +192,7 @@ class Toolbar {
|
|||
};
|
||||
static NativeFilePicker nativeFilePicker;
|
||||
|
||||
std::optional<size_t> keybindWaiting;
|
||||
std::optional<unsigned> keybindWaiting;
|
||||
|
||||
std::filesystem::path testing;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue