Put drawing program tools code in folder

This commit is contained in:
Yousef Khadadeh 2025-12-26 10:40:58 +03:00
parent 702df53794
commit 783bb7dacb
45 changed files with 133 additions and 139 deletions

View file

@ -0,0 +1,41 @@
#pragma once
#include <include/core/SkCanvas.h>
#include "../../DrawData.hpp"
#include "../../CanvasComponents/CanvasComponentContainer.hpp"
class DrawingProgram;
#define MINIMUM_DISTANCE_BETWEEN_BOUNDS 10.0f
enum class DrawingProgramToolType : int {
BRUSH = 0,
ERASER,
LASSOSELECT,
RECTSELECT,
RECTANGLE,
ELLIPSE,
TEXTBOX,
EYEDROPPER,
SCREENSHOT,
GRIDMODIFY,
EDIT,
ZOOM,
PAN
};
class DrawingProgramToolBase {
public:
DrawingProgramToolBase(DrawingProgram& initDrawP);
virtual DrawingProgramToolType get_type() = 0;
virtual void gui_toolbox() = 0;
virtual void erase_component(const CanvasComponentContainer::ObjInfoSharedPtr& erasedComp) = 0;
virtual bool right_click_popup_gui(Vector2f popupPos) = 0;
virtual void tool_update() = 0;
virtual void draw(SkCanvas* canvas, const DrawData& drawData) = 0;
virtual void switch_tool(DrawingProgramToolType newTool) = 0;
virtual bool prevent_undo_or_redo() = 0;
virtual ~DrawingProgramToolBase();
static std::unique_ptr<DrawingProgramToolBase> allocate_tool_type(DrawingProgram& drawP, DrawingProgramToolType t);
protected:
DrawingProgram& drawP;
};