Make connecting client GUI, and added warning when no layers are selected

This commit is contained in:
Yousef Khadadeh 2026-01-09 21:56:58 +03:00
parent e760834592
commit 777b6540db
3 changed files with 150 additions and 99 deletions

View file

@ -548,12 +548,14 @@ void World::list_debug_test_update() {
void World::draw(SkCanvas* canvas) {
drawData.refresh_draw_optimizing_values();
if(drawData.drawGrids)
gridMan.draw_back(canvas, drawData);
drawProg.draw(canvas, drawData);
if(drawData.drawGrids) {
gridMan.draw_front(canvas, drawData);
gridMan.draw_coordinates(canvas, drawData);
if(!clientStillConnecting) {
if(drawData.drawGrids)
gridMan.draw_back(canvas, drawData);
drawProg.draw(canvas, drawData);
if(drawData.drawGrids) {
gridMan.draw_front(canvas, drawData);
gridMan.draw_coordinates(canvas, drawData);
}
draw_other_player_cursors(canvas, drawData);
}
draw_other_player_cursors(canvas, drawData);
}