Added layer draw cache, and eraser works again

This commit is contained in:
Yousef Khadadeh 2025-12-28 17:34:33 +03:00
parent c2abccefc2
commit 7549ad23a1
29 changed files with 484 additions and 1434 deletions

View file

@ -1228,8 +1228,6 @@ void Toolbar::performance_metrics() {
std::stringstream a;
a << "FPS: " << std::fixed << std::setprecision(0) << (1.0 / main.deltaTime);
gui.text_label(a.str());
if(main.world->drawProg.components)
gui.text_label("Item Count: " + std::to_string(main.world->drawProg.components->size()));
std::stringstream b;
b << "Coord: " << main.world->drawData.cam.c.pos.x().display_int_str(5) << ", " << main.world->drawData.cam.c.pos.y().display_int_str(5);
gui.text_label(b.str());