Added layer draw cache, and eraser works again

This commit is contained in:
Yousef Khadadeh 2025-12-28 17:34:33 +03:00
parent c2abccefc2
commit 7549ad23a1
29 changed files with 484 additions and 1434 deletions

View file

@ -1,94 +0,0 @@
#pragma once
#include "DrawingProgramCache.hpp"
#include "../CoordSpaceHelperTransform.hpp"
class DrawingProgram;
class DrawingProgramSelection {
public:
DrawingProgramSelection(DrawingProgram& initDrawP);
void add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, bool frontObjectOnly = false);
void remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, bool frontObjectOnly = false);
CanvasComponentContainer::ObjInfoSharedPtr get_front_object_colliding_with(const SCollision::ColliderCollection<float>& cC);
void deselect_all();
void update();
void draw_components(SkCanvas* canvas, const DrawData& drawData);
void draw_gui(SkCanvas* canvas, const DrawData& drawData);
bool is_something_selected();
bool mouse_collided_with_selection();
void erase_component(const CanvasComponentContainer::ObjInfoSharedPtr& objToCheck);
bool is_selected(const CanvasComponentContainer::ObjInfoSharedPtr& objToCheck);
const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& get_selected_set();
bool is_being_transformed();
void invalidate_cache_at_aabb_before_pos(const SCollision::AABB<WorldScalar>& aabb, uint64_t placementToInvalidateAt);
void clear_own_cached_surfaces();
void preupdate_component(const CanvasComponentContainer::ObjInfoSharedPtr& objToCheck);
void selection_to_clipboard();
void paste_clipboard(Vector2f pasteScreenPos);
void delete_all();
private:
std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&, std::vector<CanvasComponentContainer::ObjInfoSharedPtr>&)> erase_select_objects_in_bvh_func(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld);
void fully_collided_erase_select_objects_func(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& selectedComponents, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
bool mouse_collided_with_selection_aabb();
bool mouse_collided_with_scale_point();
bool mouse_collided_with_rotate_center_handle_point();
bool mouse_collided_with_rotate_handle_point();
void set_to_selection(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& newSelection);
void add_to_selection(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& newSelection);
void add_erased_objects_back_to_cache(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& erasedObjects);
void commit_transform_selection();
void calculate_aabb();
void calculate_initial_rotate_center_location();
void rebuild_cam_space();
Vector2f get_rotation_point_pos_from_angle(double angle);
SCollision::AABB<WorldScalar> initialSelectionAABB;
SCollision::ColliderCollection<float> camSpaceSelection;
std::array<WorldVec, 4> selectionRectPoints;
CoordSpaceHelperTransform selectionTransformCoords;
std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr> selectedSet;
DrawingProgramCache cache;
DrawingProgram& drawP;
enum class TransformOperation {
NONE = 0,
TRANSLATE,
SCALE,
ROTATE_RELOCATE_CENTER,
ROTATE
} transformOpHappening = TransformOperation::NONE;
struct TranslationData {
WorldVec startPos;
} translateData;
struct ScaleData {
WorldVec startPos;
WorldVec centerPos;
WorldVec currentPos;
Vector2f handlePoint;
} scaleData;
struct RotationData {
WorldVec centerPos;
Vector2f centerHandlePoint;
Vector2f handlePoint;
double rotationAngle = 0.0;
} rotateData;
void reset_selection_data();
void reset_transform_data();
};