Revert Windows using Vulkan (Vulkan has the same glitches OpenGL has on windows)
This commit is contained in:
parent
6c038a7e0f
commit
730a2f1986
3 changed files with 2 additions and 6 deletions
|
|
@ -603,6 +603,7 @@ SDL_AppResult SDL_AppIterate(void *appstate) {
|
|||
|
||||
#ifdef USE_BACKEND_VULKAN
|
||||
mS.vulkanWindowContext->getBackbufferSurface()->getCanvas()->drawImage(mS.intermediateSurface->makeTemporaryImage(), 0, 0);
|
||||
mS.ctx->flushAndSubmit();
|
||||
mS.vulkanWindowContext->swapBuffers();
|
||||
#elif USE_BACKEND_OPENGL
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue