Separate drawing program screen from desktop GUI code

This commit is contained in:
Yousef Khadadeh 2026-04-26 09:54:58 +03:00
parent 3061c604c5
commit 7274a9396b
6 changed files with 79 additions and 49 deletions

View file

@ -3,7 +3,7 @@
#include "Helpers/StringHelpers.hpp"
#include "Helpers/FileDownloader.hpp"
#include "Screens/FileSelectScreen.hpp"
#include "Screens/DrawingProgramScreen.hpp"
#include "Screens/DesktopDrawingProgramScreen.hpp"
#include "VersionConstants.hpp"
#include "include/gpu/GpuTypes.h"
#include <SDL3/SDL_filesystem.h>
@ -539,7 +539,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
}
}
mS.m->screen = std::make_unique<FileSelectScreen>(*mS.m);
mS.m->screen = std::make_unique<DrawingProgramScreen>(*mS.m);
mS.m->update(); // Run update once to make sure that callbacks dont crash