Add grid option to display in front of canvas

This commit is contained in:
Yousef Khadadeh 2025-10-01 21:31:16 +03:00
parent 4dc8f4f049
commit 6d70047762
5 changed files with 22 additions and 7 deletions

View file

@ -9,7 +9,7 @@ class GridManager;
class WorldGrid {
public:
template <class Archive> void serialize(Archive& a) {
a(name, gridType, size, visible, offset, bounds, color, removeDivisionsOutwards, subdivisions, showCoordinates);
a(name, gridType, size, visible, offset, bounds, color, removeDivisionsOutwards, subdivisions, showCoordinates, displayInFront);
}
void draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawData);
@ -43,6 +43,7 @@ class WorldGrid {
WorldScalar coordinatesGridCoordDivSize;
bool coordinatesWillBeDrawn = false;
bool coordinatesAxisOnBounds = false;
bool displayInFront = false;
private:
struct ShaderData {