Added optimization to clip brush strokes from camera view
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5 changed files with 38 additions and 14 deletions
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@ -158,7 +158,7 @@ void CanvasComponentContainer::canvas_do_transform(SkCanvas* canvas, const Trans
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}
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bool CanvasComponentContainer::should_draw(const DrawData& drawData) const {
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return (!drawData.clampDrawBetween || (drawData.clampDrawMinimum < coords.inverseScale)) && SCollision::collide(worldAABB.value(), drawData.cam.viewingAreaGenerousCollider);
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return (!drawData.clampDrawBetween || (drawData.clampDrawMinimum < coords.inverseScale)) && SCollision::collide(worldAABB.value(), drawData.cam.viewingAreaGenerousCollider) && get_comp().should_draw_extra(drawData, coords);
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}
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CanvasComponentContainer::PreDrawData CanvasComponentContainer::calculate_predraw_data(const DrawData& drawData) const {
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