Rewrite collision detection

This commit is contained in:
Yousef Khadadeh 2026-05-24 11:58:52 +03:00
parent 7b472fe18d
commit 60ab8f3c73
35 changed files with 292 additions and 258 deletions

View file

@ -143,12 +143,12 @@ void DrawingProgramCache::clear_own_cached_surfaces() {
windowCache.attachedDrawingProgramCache = nullptr;
}
CanvasComponentContainer::ObjInfo* DrawingProgramCache::get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC) {
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
CanvasComponentContainer::ObjInfo* DrawingProgramCache::get_front_object_colliding_with_in_editing_layer(const SkPath& cC) {
auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(cC.getBounds());
CanvasComponentContainer::ObjInfo* p = nullptr;
traverse_bvh_run_function(cCWorld.bounds, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
traverse_bvh_run_function(cCWorldBounds, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
node_loop_components(bvhNode, [&](const auto& c) {
if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with_world_coords(drawP.world.drawData.cam.c, cCWorld))
if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cC))
p = c;
});
return true;

View file

@ -59,7 +59,7 @@ class DrawingProgramCache {
void invalidate_cache_at_optional_aabb(const std::optional<SCollision::AABB<WorldScalar>>& aabb);
static void delete_all_draw_cache();
CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC);
CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SkPath& cC);
~DrawingProgramCache();
private:
struct NodeCache {

View file

@ -252,7 +252,7 @@ void DrawingProgramSelection::check_add_stroke_color_change_undo() {
}
}
void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
check_add_stroke_color_change_undo();
std::vector<CanvasComponentContainer::ObjInfo*> selectedComponents;
@ -264,13 +264,13 @@ void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCo
}
}
else {
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
drawP.drawCache.traverse_bvh_run_function(cCWorld.bounds, erase_select_objects_in_bvh_func(selectedComponents, cC, cCWorld, layerSelector));
auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(cC.getBounds());
drawP.drawCache.traverse_bvh_run_function(cCWorldBounds, erase_select_objects_in_bvh_func(selectedComponents, cC, layerSelector));
}
add_to_selection(selectedComponents);
}
void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
check_add_stroke_color_change_undo();
if(frontObjectOnly) {
@ -281,9 +281,8 @@ void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const
}
}
else {
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
std::erase_if(selectedSet, [&](auto& c) {
if(drawP.layerMan.component_passes_layer_selector(c, layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
if(drawP.layerMan.component_passes_layer_selector(c, layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cC)) {
drawP.drawCache.add_component(c);
return true;
}
@ -294,13 +293,13 @@ void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const
calculate_aabb();
}
std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingProgramSelection::erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld, DrawingProgramLayerManager::LayerSelector layerSelector) {
std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingProgramSelection::erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector) {
auto toRet = [&](const auto& bvhNode) {
if(bvhNode && (bvhNode->coords.inverseScale << 9) < drawP.world.drawData.cam.c.inverseScale &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min))) &&
cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max))) &&
cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right()))) &&
cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left())))) {
drawP.drawCache.invalidate_cache_at_aabb(bvhNode->bounds);
drawP.drawCache.traverse_bvh_run_function_starting_at_node_no_collision_check(bvhNode, [&](const auto& bvhNodeChild) {
drawP.drawCache.node_loop_erase_if_components(bvhNodeChild, [&](auto c) {
@ -315,7 +314,7 @@ std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingP
return false;
}
drawP.drawCache.node_loop_erase_if_components(bvhNode, [&](auto c) {
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cC)) {
selectedComponents.emplace_back(c);
drawP.drawCache.invalidate_cache_at_optional_aabb(c->obj->get_world_bounds());
return true;
@ -741,11 +740,10 @@ void DrawingProgramSelection::erase_component(CanvasComponentContainer::ObjInfo*
reset_all();
}
CanvasComponentContainer::ObjInfo* DrawingProgramSelection::get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC) {
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
CanvasComponentContainer::ObjInfo* DrawingProgramSelection::get_front_object_colliding_with_in_editing_layer(const SkPath& cC) {
CanvasComponentContainer::ObjInfo* p = nullptr;
for(auto& c : selectedSet) {
if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC))
if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cC))
p = c;
}
return p;

View file

@ -32,8 +32,8 @@ class DrawingProgramSelection {
Vector4f* color_picker_color(Vector4f* oldColor);
void phone_selection_gui(PhoneDrawingProgramScreen& t);
void phone_selection_bottom_toolbar(PhoneDrawingProgramScreen& t);
void add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
void remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
void add_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
void remove_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
void erase_component(CanvasComponentContainer::ObjInfo* objToCheck);
bool is_something_selected();
bool is_selected(CanvasComponentContainer::ObjInfo* objToCheck);
@ -50,7 +50,7 @@ class DrawingProgramSelection {
void push_selection_to_back();
void delete_all();
void selection_to_clipboard();
CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC);
CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SkPath& cC);
void input_key_callback_modify_selection(const InputManager::KeyCallbackArgs& key);
void input_key_callback_display_selection(const InputManager::KeyCallbackArgs& key);
void input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button);
@ -85,7 +85,7 @@ class DrawingProgramSelection {
void calculate_aabb();
void reset_all();
void reset_transform_data();
std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld, DrawingProgramLayerManager::LayerSelector layerSelector);
std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector);
SCollision::ColliderCollection<float> camSpaceSelection;
std::array<WorldVec, 4> selectionRectPoints;

View file

@ -117,7 +117,7 @@ void BrushTool::commit_data(bool final) {
if(objInfoBeingEdited) {
NetworkingObjects::NetObjOwnerPtr<CanvasComponentContainer>& containerPtr = objInfoBeingEdited->obj;
MeshCanvasComponent& newMesh = static_cast<MeshCanvasComponent&>(containerPtr->get_comp());
newMesh.d.points = BrushComponentCode::brush_stroke_to_mesh_points(brushPoints, drawP.world.main.toolConfig.brush.hasRoundCaps);
newMesh.d.meshPath = BrushComponentCode::brush_stroke_to_skpath(brushPoints, drawP.world.main.toolConfig.brush.hasRoundCaps);
containerPtr->commit_update(drawP);
containerPtr->send_comp_update(drawP, final);
}

View file

@ -108,19 +108,11 @@ void EditTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
if(!objInfoBeingEdited) {
WorldVec mouseWorldPos = drawP.world.drawData.cam.c.from_space(button.pos);
SCollision::AABB<WorldScalar> mouseAABB{mouseWorldPos - WorldVec{0.5f, 0.5f}, mouseWorldPos + WorldVec{0.5f, 0.5f}};
SCollision::ColliderCollection<WorldScalar> cMouseAABB;
cMouseAABB.aabb.emplace_back(mouseAABB);
cMouseAABB.recalculate_bounds();
SCollision::AABB<float> camMouseAABB{drawP.world.main.input.mouse.pos - Vector2f{0.5f, 0.5f}, button.pos + Vector2f{0.5f, 0.5f}};
SCollision::ColliderCollection<float> camCMouseAABB;
camCMouseAABB.aabb.emplace_back(camMouseAABB);
camCMouseAABB.recalculate_bounds();
SkPath camMouseAABB = SkPath::Rect(SkRect::MakeLTRB(drawP.world.main.input.mouse.pos.x() - 0.5f, drawP.world.main.input.mouse.pos.y() - 0.5f, drawP.world.main.input.mouse.pos.x() + 0.5f, drawP.world.main.input.mouse.pos.y() + 0.5f));
bool modifySelection = !drawP.selection.is_being_transformed();
if(button.clicks >= 2 && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
CanvasComponentContainer::ObjInfo* selectedObjectToEdit = drawP.selection.get_front_object_colliding_with_in_editing_layer(camCMouseAABB);
CanvasComponentContainer::ObjInfo* selectedObjectToEdit = drawP.selection.get_front_object_colliding_with_in_editing_layer(camMouseAABB);
if(selectedObjectToEdit && is_editable(selectedObjectToEdit)) {
drawP.selection.deselect_all();
@ -130,43 +122,38 @@ void EditTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
}
if(modifySelection) {
if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
drawP.selection.add_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
drawP.selection.add_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
else if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held)
drawP.selection.remove_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
drawP.selection.remove_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
else {
drawP.selection.deselect_all();
drawP.selection.add_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
drawP.selection.add_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
}
}
}
else {
SCollision::Circle<float> mouseCircle{button.pos, 1.0f};
SCollision::ColliderCollection<float> cMouseCircle;
cMouseCircle.circle.emplace_back(mouseCircle);
cMouseCircle.recalculate_bounds();
bool isMovingPoint = false;
bool clickedAway = false;
if(!pointDragging) {
for(HandleData& h : pointHandles) {
if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
if(SCollision::collide(button.pos, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
pointDragging = &h;
isMovingPoint = true;
}
}
if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle))
if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_point(drawP.world.drawData.cam.c, button.pos))
clickedAway = true;
}
for(HandleData& h : pointHandles) {
if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
if(SCollision::collide(button.pos, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
pointDragging = &h;
isMovingPoint = true;
break;
}
}
if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle))
if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_point(drawP.world.drawData.cam.c, button.pos))
clickedAway = true;
if(clickedAway)

View file

@ -591,13 +591,11 @@ void TextBoxEditTool::input_mouse_button_on_canvas_callback(const InputManager::
if(button.button == InputManager::MouseButton::LEFT && !isDraggingPoint && userInput) {
auto& a = static_cast<TextBoxCanvasComponent&>(comp->obj->get_comp());
SCollision::ColliderCollection<float> mousePointCollection;
mousePointCollection.circle.emplace_back(button.pos, 1.0f);
mousePointCollection.recalculate_bounds();
SkPath mousePoint = SkPath::Circle(button.pos.x(), button.pos.y(), 1.0f);
InputManager& input = drawP.world.main.input;
bool collidesWithBox = comp->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, mousePointCollection);
bool collidesWithBox = comp->obj->collides_with(drawP.world.drawData.cam.c, mousePoint);
auto oldCursor = *a.cursor;

View file

@ -22,6 +22,7 @@
#include "../../DrawData.hpp"
#include <include/core/SkBlendMode.h>
#include <include/core/SkPathBuilder.h>
#include "../../CanvasComponents/BrushComponentCode.hpp"
#include "../../GUIStuff/ElementHelpers/TextLabelHelpers.hpp"
#include "../../GUIStuff/ElementHelpers/RadioButtonHelpers.hpp"
@ -74,7 +75,7 @@ void EraserTool::input_mouse_button_on_canvas_callback(const InputManager::Mouse
if(button.button == InputManager::MouseButton::LEFT) {
if(button.down && !isErasing && !drawP.world.main.g.gui.cursor_obstructed()) {
isErasing = true;
erase_between_points(button.pos, button.pos);
start = end = button.pos;
}
else if(!button.down && isErasing)
switch_tool(get_type());
@ -82,29 +83,17 @@ void EraserTool::input_mouse_button_on_canvas_callback(const InputManager::Mouse
}
void EraserTool::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
if(isErasing)
erase_between_points(motion.pos, motion.pos - motion.move);
end = motion.pos;
}
void EraserTool::erase_between_points(const Vector2f& start, const Vector2f& end) {
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
if(!relativeWidthResult.first.has_value()) {
drawP.world.main.toolConfig.print_relative_width_fail_message(relativeWidthResult.second);
isErasing = false;
return;
}
float width = relativeWidthResult.first.value() * 0.5f;
SCollision::ColliderCollection<float> cC;
SCollision::generate_wide_line(cC, start, end, width * 2.0f, true);
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
drawP.drawCache.traverse_bvh_run_function(cCWorld.bounds, [&](const auto& bvhNode) {
void EraserTool::erase_between_points() {
auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(erasePath.getBounds());
drawP.drawCache.traverse_bvh_run_function(cCWorldBounds, [&](const auto& bvhNode) {
if(bvhNode &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min))) &&
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max))) &&
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right()))) &&
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left())))) {
drawP.drawCache.invalidate_cache_at_aabb(bvhNode->bounds);
drawP.drawCache.traverse_bvh_run_function_starting_at_node_no_collision_check(bvhNode, [&](const auto& bvhNodeChild) {
drawP.drawCache.node_loop_erase_if_components(bvhNodeChild, [&](auto c) {
@ -119,7 +108,7 @@ void EraserTool::erase_between_points(const Vector2f& start, const Vector2f& end
return false;
}
drawP.drawCache.node_loop_erase_if_components(bvhNode, [&](auto c) {
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, erasePath)) {
erasedComponents.emplace(c);
drawP.drawCache.invalidate_cache_at_optional_aabb(c->obj->get_world_bounds());
return true;
@ -142,6 +131,31 @@ void EraserTool::switch_tool(DrawingProgramToolType newTool) {
void EraserTool::tool_update() {
if(!drawP.world.main.g.gui.cursor_obstructed())
drawP.world.main.input.hideCursor = true;
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
if(!relativeWidthResult.first.has_value()) {
isErasing = false;
erasePath = eraseBorderPath = SkPath();
return;
}
float width = relativeWidthResult.first.value() * 0.5f;
using namespace BrushComponentCode;
std::vector<BrushPoint> brushPoints;
brushPoints.emplace_back(start, width);
if(start != end)
brushPoints.emplace_back(end, width);
erasePath = brush_stroke_to_skpath(brushPoints, true);
brushPoints.clear();
brushPoints.emplace_back(start, width + 1.0f);
if(start != end)
brushPoints.emplace_back(end, width + 1.0f);
eraseBorderPath = brush_stroke_to_skpath(brushPoints, true);
if(isErasing)
erase_between_points();
start = end;
}
bool EraserTool::prevent_undo_or_redo() {
@ -149,34 +163,14 @@ bool EraserTool::prevent_undo_or_redo() {
}
void EraserTool::draw(SkCanvas* canvas, const DrawData& drawData) {
if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed()) {
if(!lastPosOpt.has_value())
lastPosOpt = drawData.main->input.mouse.pos;
auto& lastPos = lastPosOpt.value();
if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed() && !erasePath.isEmpty() && !eraseBorderPath.isEmpty()) {
SkPaint linePaint;
linePaint.setAntiAlias(drawData.skiaAA);
linePaint.setColor4f({0.0f, 0.0f, 0.0f, 0.4f});
linePaint.setStyle(SkPaint::kFill_Style);
canvas->drawPath(erasePath, linePaint);
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
if(relativeWidthResult.first.has_value()) {
float width = relativeWidthResult.first.value() * 0.5f;
SkPaint linePaint;
linePaint.setAntiAlias(drawData.skiaAA);
linePaint.setColor4f({0.0f, 0.0f, 0.0f, 0.4f});
linePaint.setStyle(SkPaint::kStroke_Style);
linePaint.setStrokeCap(SkPaint::kRound_Cap);
linePaint.setStrokeWidth(width * 2.0f + 1.0f);
SkPathBuilder erasePath;
erasePath.moveTo(convert_vec2<SkPoint>(lastPos));
erasePath.lineTo(convert_vec2<SkPoint>(drawData.main->input.mouse.pos));
SkPath erasePathDetach = erasePath.detach();
canvas->drawPath(erasePathDetach, linePaint);
linePaint.setStrokeWidth(width * 2.0f);
linePaint.setColor4f({1.0f, 1.0f, 1.0f, 0.4f});
canvas->drawPath(erasePathDetach, linePaint);
}
lastPos = drawData.main->input.mouse.pos;
linePaint.setColor4f({1.0f, 1.0f, 1.0f, 0.4f});
canvas->drawPath(eraseBorderPath, linePaint);
}
else
lastPosOpt = std::nullopt;
}

View file

@ -40,7 +40,12 @@ class EraserTool : public DrawingProgramToolBase {
std::unordered_set<CanvasComponentContainer::ObjInfo*> erasedComponents; // Pointers will be erased from this set if theyre erased in the main list (done by callback)
private:
void erase_between_points(const Vector2f& start, const Vector2f& end);
std::optional<Vector2f> lastPosOpt;
SkPath erasePath;
SkPath eraseBorderPath;
Vector2f start;
Vector2f end;
void erase_between_points();
bool isErasing = false;
};

View file

@ -59,10 +59,10 @@ void FillTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
MeshCanvasComponent& newMesh = static_cast<MeshCanvasComponent&>(newContainer->get_comp());
newMesh.d.color = toolConfig.globalConf.foregroundColor;
newMesh.d.points.fill.emplace_back();
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{0.0f, 100.0f});
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{-100.0f, -100.0f});
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{100.0f, -100.0f});
//newMesh.d.points.contours.emplace_back();
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{0.0f, 100.0f});
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{-100.0f, -100.0f});
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{100.0f, -100.0f});
newContainer->coords = drawP.world.drawData.cam.c;
objInfoBeingEdited = drawP.layerMan.add_component_to_layer_being_edited(newContainer);

View file

@ -71,25 +71,14 @@ void LassoSelectTool::input_mouse_button_on_canvas_callback(const InputManager::
}
else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
if(controls.lassoPoints.size() > 3) {
SCollision::ColliderCollection<float> cC;
SkPathBuilder cCBuild;
std::vector<std::vector<Vector2f>> polygon;
polygon.emplace_back(controls.lassoPoints);
auto& poly = polygon[0];
for(auto& v : poly)
v = controls.coords.from_this_to_cam_space(drawP.world, v);
cCBuild.moveTo(convert_vec2<SkPoint>(controls.coords.from_this_to_cam_space(drawP.world, controls.lassoPoints[0])));
for(size_t i = 1; i < controls.lassoPoints.size(); i++)
cCBuild.lineTo(convert_vec2<SkPoint>(controls.coords.from_this_to_cam_space(drawP.world, controls.lassoPoints[i])));
cCBuild.close();
std::vector<unsigned> indices = mapbox::earcut(polygon);
for(size_t i = 0; i < indices.size(); i += 3) {
cC.triangle.emplace_back(
poly[indices[i]],
poly[indices[i + 1]],
poly[indices[i + 2]]
);
}
cC.recalculate_bounds();
SkPath cC = cCBuild.detach();
if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
drawP.selection.add_from_cam_coord_collider_to_selection(cC, drawP.controls.layerSelector, false);

View file

@ -68,12 +68,8 @@ void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::M
controls.selectEndAt = controls.coords.from_cam_space_to_this(drawP.world, button.pos);
Vector2f newP1 = controls.coords.from_this_to_cam_space(drawP.world, cwise_vec_min(controls.selectStartAt, controls.selectEndAt));
Vector2f newP2 = controls.coords.from_this_to_cam_space(drawP.world, cwise_vec_max(controls.selectStartAt, controls.selectEndAt));
std::array<Vector2f, 4> newT = triangle_from_rect_points(newP1, newP2);
ColliderCollection<float> cC;
cC.triangle.emplace_back(newT[0], newT[1], newT[2]);
cC.triangle.emplace_back(newT[2], newT[3], newT[0]);
cC.recalculate_bounds();
SkPath cC = SkPath::Rect(SkRect::MakeLTRB(newP1.x(), newP1.y(), newP2.x(), newP2.y()));
if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
drawP.selection.add_from_cam_coord_collider_to_selection(cC, drawP.controls.layerSelector, false);