Rewrite collision detection
This commit is contained in:
parent
7b472fe18d
commit
60ab8f3c73
35 changed files with 292 additions and 258 deletions
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@ -143,12 +143,12 @@ void DrawingProgramCache::clear_own_cached_surfaces() {
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windowCache.attachedDrawingProgramCache = nullptr;
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}
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CanvasComponentContainer::ObjInfo* DrawingProgramCache::get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC) {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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CanvasComponentContainer::ObjInfo* DrawingProgramCache::get_front_object_colliding_with_in_editing_layer(const SkPath& cC) {
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auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(cC.getBounds());
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CanvasComponentContainer::ObjInfo* p = nullptr;
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traverse_bvh_run_function(cCWorld.bounds, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
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traverse_bvh_run_function(cCWorldBounds, [&](const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode) {
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node_loop_components(bvhNode, [&](const auto& c) {
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if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with_world_coords(drawP.world.drawData.cam.c, cCWorld))
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if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cC))
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p = c;
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});
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return true;
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@ -59,7 +59,7 @@ class DrawingProgramCache {
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void invalidate_cache_at_optional_aabb(const std::optional<SCollision::AABB<WorldScalar>>& aabb);
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static void delete_all_draw_cache();
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CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC);
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CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SkPath& cC);
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~DrawingProgramCache();
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private:
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struct NodeCache {
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@ -252,7 +252,7 @@ void DrawingProgramSelection::check_add_stroke_color_change_undo() {
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}
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}
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void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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check_add_stroke_color_change_undo();
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std::vector<CanvasComponentContainer::ObjInfo*> selectedComponents;
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@ -264,13 +264,13 @@ void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCo
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}
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}
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else {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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drawP.drawCache.traverse_bvh_run_function(cCWorld.bounds, erase_select_objects_in_bvh_func(selectedComponents, cC, cCWorld, layerSelector));
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auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(cC.getBounds());
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drawP.drawCache.traverse_bvh_run_function(cCWorldBounds, erase_select_objects_in_bvh_func(selectedComponents, cC, layerSelector));
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}
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add_to_selection(selectedComponents);
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}
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void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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check_add_stroke_color_change_undo();
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if(frontObjectOnly) {
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@ -281,9 +281,8 @@ void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const
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}
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}
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else {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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std::erase_if(selectedSet, [&](auto& c) {
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if(drawP.layerMan.component_passes_layer_selector(c, layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
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if(drawP.layerMan.component_passes_layer_selector(c, layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cC)) {
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drawP.drawCache.add_component(c);
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return true;
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}
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@ -294,13 +293,13 @@ void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const
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calculate_aabb();
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}
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std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingProgramSelection::erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld, DrawingProgramLayerManager::LayerSelector layerSelector) {
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std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingProgramSelection::erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector) {
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auto toRet = [&](const auto& bvhNode) {
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if(bvhNode && (bvhNode->coords.inverseScale << 9) < drawP.world.drawData.cam.c.inverseScale &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
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cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min))) &&
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cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max))) &&
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cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right()))) &&
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cC.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left())))) {
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drawP.drawCache.invalidate_cache_at_aabb(bvhNode->bounds);
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drawP.drawCache.traverse_bvh_run_function_starting_at_node_no_collision_check(bvhNode, [&](const auto& bvhNodeChild) {
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drawP.drawCache.node_loop_erase_if_components(bvhNodeChild, [&](auto c) {
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@ -315,7 +314,7 @@ std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingP
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return false;
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}
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drawP.drawCache.node_loop_erase_if_components(bvhNode, [&](auto c) {
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if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
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if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cC)) {
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selectedComponents.emplace_back(c);
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drawP.drawCache.invalidate_cache_at_optional_aabb(c->obj->get_world_bounds());
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return true;
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@ -741,11 +740,10 @@ void DrawingProgramSelection::erase_component(CanvasComponentContainer::ObjInfo*
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reset_all();
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}
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CanvasComponentContainer::ObjInfo* DrawingProgramSelection::get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC) {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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CanvasComponentContainer::ObjInfo* DrawingProgramSelection::get_front_object_colliding_with_in_editing_layer(const SkPath& cC) {
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CanvasComponentContainer::ObjInfo* p = nullptr;
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for(auto& c : selectedSet) {
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if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC))
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if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cC))
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p = c;
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}
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return p;
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@ -32,8 +32,8 @@ class DrawingProgramSelection {
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Vector4f* color_picker_color(Vector4f* oldColor);
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void phone_selection_gui(PhoneDrawingProgramScreen& t);
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void phone_selection_bottom_toolbar(PhoneDrawingProgramScreen& t);
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void add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
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void remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
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void add_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
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void remove_from_cam_coord_collider_to_selection(const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly);
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void erase_component(CanvasComponentContainer::ObjInfo* objToCheck);
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bool is_something_selected();
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bool is_selected(CanvasComponentContainer::ObjInfo* objToCheck);
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@ -50,7 +50,7 @@ class DrawingProgramSelection {
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void push_selection_to_back();
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void delete_all();
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void selection_to_clipboard();
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CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC);
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CanvasComponentContainer::ObjInfo* get_front_object_colliding_with_in_editing_layer(const SkPath& cC);
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void input_key_callback_modify_selection(const InputManager::KeyCallbackArgs& key);
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void input_key_callback_display_selection(const InputManager::KeyCallbackArgs& key);
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void input_mouse_button_on_canvas_callback_modify_selection(const InputManager::MouseButtonCallbackArgs& button);
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@ -85,7 +85,7 @@ class DrawingProgramSelection {
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void calculate_aabb();
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void reset_all();
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void reset_transform_data();
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std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld, DrawingProgramLayerManager::LayerSelector layerSelector);
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std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> erase_select_objects_in_bvh_func(std::vector<CanvasComponentContainer::ObjInfo*>& selectedComponents, const SkPath& cC, DrawingProgramLayerManager::LayerSelector layerSelector);
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SCollision::ColliderCollection<float> camSpaceSelection;
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std::array<WorldVec, 4> selectionRectPoints;
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@ -117,7 +117,7 @@ void BrushTool::commit_data(bool final) {
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if(objInfoBeingEdited) {
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NetworkingObjects::NetObjOwnerPtr<CanvasComponentContainer>& containerPtr = objInfoBeingEdited->obj;
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MeshCanvasComponent& newMesh = static_cast<MeshCanvasComponent&>(containerPtr->get_comp());
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newMesh.d.points = BrushComponentCode::brush_stroke_to_mesh_points(brushPoints, drawP.world.main.toolConfig.brush.hasRoundCaps);
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newMesh.d.meshPath = BrushComponentCode::brush_stroke_to_skpath(brushPoints, drawP.world.main.toolConfig.brush.hasRoundCaps);
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containerPtr->commit_update(drawP);
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containerPtr->send_comp_update(drawP, final);
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}
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@ -108,19 +108,11 @@ void EditTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
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if(!objInfoBeingEdited) {
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WorldVec mouseWorldPos = drawP.world.drawData.cam.c.from_space(button.pos);
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SCollision::AABB<WorldScalar> mouseAABB{mouseWorldPos - WorldVec{0.5f, 0.5f}, mouseWorldPos + WorldVec{0.5f, 0.5f}};
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SCollision::ColliderCollection<WorldScalar> cMouseAABB;
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cMouseAABB.aabb.emplace_back(mouseAABB);
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cMouseAABB.recalculate_bounds();
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SCollision::AABB<float> camMouseAABB{drawP.world.main.input.mouse.pos - Vector2f{0.5f, 0.5f}, button.pos + Vector2f{0.5f, 0.5f}};
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SCollision::ColliderCollection<float> camCMouseAABB;
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camCMouseAABB.aabb.emplace_back(camMouseAABB);
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camCMouseAABB.recalculate_bounds();
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SkPath camMouseAABB = SkPath::Rect(SkRect::MakeLTRB(drawP.world.main.input.mouse.pos.x() - 0.5f, drawP.world.main.input.mouse.pos.y() - 0.5f, drawP.world.main.input.mouse.pos.x() + 0.5f, drawP.world.main.input.mouse.pos.y() + 0.5f));
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bool modifySelection = !drawP.selection.is_being_transformed();
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if(button.clicks >= 2 && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
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CanvasComponentContainer::ObjInfo* selectedObjectToEdit = drawP.selection.get_front_object_colliding_with_in_editing_layer(camCMouseAABB);
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CanvasComponentContainer::ObjInfo* selectedObjectToEdit = drawP.selection.get_front_object_colliding_with_in_editing_layer(camMouseAABB);
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if(selectedObjectToEdit && is_editable(selectedObjectToEdit)) {
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drawP.selection.deselect_all();
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@ -130,43 +122,38 @@ void EditTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
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}
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if(modifySelection) {
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if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
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drawP.selection.add_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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drawP.selection.add_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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else if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held)
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drawP.selection.remove_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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drawP.selection.remove_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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else {
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drawP.selection.deselect_all();
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drawP.selection.add_from_cam_coord_collider_to_selection(camCMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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drawP.selection.add_from_cam_coord_collider_to_selection(camMouseAABB, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED, true);
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}
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}
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}
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else {
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SCollision::Circle<float> mouseCircle{button.pos, 1.0f};
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SCollision::ColliderCollection<float> cMouseCircle;
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cMouseCircle.circle.emplace_back(mouseCircle);
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cMouseCircle.recalculate_bounds();
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bool isMovingPoint = false;
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bool clickedAway = false;
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if(!pointDragging) {
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for(HandleData& h : pointHandles) {
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if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
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if(SCollision::collide(button.pos, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
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pointDragging = &h;
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isMovingPoint = true;
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}
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}
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if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle))
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if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_point(drawP.world.drawData.cam.c, button.pos))
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clickedAway = true;
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}
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for(HandleData& h : pointHandles) {
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if(SCollision::collide(mouseCircle, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
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if(SCollision::collide(button.pos, SCollision::Circle<float>(drawP.world.drawData.cam.c.to_space(objInfoBeingEdited->obj->coords.from_space(h.coordMatrix * (*h.p))), drawP.drag_point_radius()))) {
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pointDragging = &h;
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isMovingPoint = true;
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break;
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}
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}
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if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, cMouseCircle))
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if(!isMovingPoint && !objInfoBeingEdited->obj->collides_with_point(drawP.world.drawData.cam.c, button.pos))
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clickedAway = true;
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if(clickedAway)
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@ -591,13 +591,11 @@ void TextBoxEditTool::input_mouse_button_on_canvas_callback(const InputManager::
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if(button.button == InputManager::MouseButton::LEFT && !isDraggingPoint && userInput) {
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auto& a = static_cast<TextBoxCanvasComponent&>(comp->obj->get_comp());
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SCollision::ColliderCollection<float> mousePointCollection;
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mousePointCollection.circle.emplace_back(button.pos, 1.0f);
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mousePointCollection.recalculate_bounds();
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SkPath mousePoint = SkPath::Circle(button.pos.x(), button.pos.y(), 1.0f);
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InputManager& input = drawP.world.main.input;
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bool collidesWithBox = comp->obj->collides_with_cam_coords(drawP.world.drawData.cam.c, mousePointCollection);
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bool collidesWithBox = comp->obj->collides_with(drawP.world.drawData.cam.c, mousePoint);
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auto oldCursor = *a.cursor;
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@ -22,6 +22,7 @@
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#include "../../DrawData.hpp"
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#include <include/core/SkBlendMode.h>
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#include <include/core/SkPathBuilder.h>
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#include "../../CanvasComponents/BrushComponentCode.hpp"
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#include "../../GUIStuff/ElementHelpers/TextLabelHelpers.hpp"
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#include "../../GUIStuff/ElementHelpers/RadioButtonHelpers.hpp"
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@ -74,7 +75,7 @@ void EraserTool::input_mouse_button_on_canvas_callback(const InputManager::Mouse
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if(button.button == InputManager::MouseButton::LEFT) {
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if(button.down && !isErasing && !drawP.world.main.g.gui.cursor_obstructed()) {
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isErasing = true;
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erase_between_points(button.pos, button.pos);
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start = end = button.pos;
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}
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else if(!button.down && isErasing)
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switch_tool(get_type());
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@ -82,29 +83,17 @@ void EraserTool::input_mouse_button_on_canvas_callback(const InputManager::Mouse
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}
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void EraserTool::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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if(isErasing)
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erase_between_points(motion.pos, motion.pos - motion.move);
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end = motion.pos;
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}
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void EraserTool::erase_between_points(const Vector2f& start, const Vector2f& end) {
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auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
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if(!relativeWidthResult.first.has_value()) {
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drawP.world.main.toolConfig.print_relative_width_fail_message(relativeWidthResult.second);
|
||||
isErasing = false;
|
||||
return;
|
||||
}
|
||||
float width = relativeWidthResult.first.value() * 0.5f;
|
||||
|
||||
SCollision::ColliderCollection<float> cC;
|
||||
SCollision::generate_wide_line(cC, start, end, width * 2.0f, true);
|
||||
auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
|
||||
|
||||
drawP.drawCache.traverse_bvh_run_function(cCWorld.bounds, [&](const auto& bvhNode) {
|
||||
void EraserTool::erase_between_points() {
|
||||
auto cCWorldBounds = drawP.world.drawData.cam.c.collider_to_world<SCollision::AABB<WorldScalar>, SCollision::AABB<float>>(erasePath.getBounds());
|
||||
drawP.drawCache.traverse_bvh_run_function(cCWorldBounds, [&](const auto& bvhNode) {
|
||||
if(bvhNode &&
|
||||
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
|
||||
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
|
||||
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
|
||||
SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
|
||||
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min))) &&
|
||||
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max))) &&
|
||||
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right()))) &&
|
||||
erasePath.contains(convert_vec2<SkPoint>(drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left())))) {
|
||||
drawP.drawCache.invalidate_cache_at_aabb(bvhNode->bounds);
|
||||
drawP.drawCache.traverse_bvh_run_function_starting_at_node_no_collision_check(bvhNode, [&](const auto& bvhNodeChild) {
|
||||
drawP.drawCache.node_loop_erase_if_components(bvhNodeChild, [&](auto c) {
|
||||
|
|
@ -119,7 +108,7 @@ void EraserTool::erase_between_points(const Vector2f& start, const Vector2f& end
|
|||
return false;
|
||||
}
|
||||
drawP.drawCache.node_loop_erase_if_components(bvhNode, [&](auto c) {
|
||||
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
|
||||
if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, erasePath)) {
|
||||
erasedComponents.emplace(c);
|
||||
drawP.drawCache.invalidate_cache_at_optional_aabb(c->obj->get_world_bounds());
|
||||
return true;
|
||||
|
|
@ -142,6 +131,31 @@ void EraserTool::switch_tool(DrawingProgramToolType newTool) {
|
|||
void EraserTool::tool_update() {
|
||||
if(!drawP.world.main.g.gui.cursor_obstructed())
|
||||
drawP.world.main.input.hideCursor = true;
|
||||
|
||||
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
|
||||
if(!relativeWidthResult.first.has_value()) {
|
||||
isErasing = false;
|
||||
erasePath = eraseBorderPath = SkPath();
|
||||
return;
|
||||
}
|
||||
|
||||
float width = relativeWidthResult.first.value() * 0.5f;
|
||||
using namespace BrushComponentCode;
|
||||
std::vector<BrushPoint> brushPoints;
|
||||
brushPoints.emplace_back(start, width);
|
||||
if(start != end)
|
||||
brushPoints.emplace_back(end, width);
|
||||
erasePath = brush_stroke_to_skpath(brushPoints, true);
|
||||
brushPoints.clear();
|
||||
brushPoints.emplace_back(start, width + 1.0f);
|
||||
if(start != end)
|
||||
brushPoints.emplace_back(end, width + 1.0f);
|
||||
eraseBorderPath = brush_stroke_to_skpath(brushPoints, true);
|
||||
|
||||
if(isErasing)
|
||||
erase_between_points();
|
||||
|
||||
start = end;
|
||||
}
|
||||
|
||||
bool EraserTool::prevent_undo_or_redo() {
|
||||
|
|
@ -149,34 +163,14 @@ bool EraserTool::prevent_undo_or_redo() {
|
|||
}
|
||||
|
||||
void EraserTool::draw(SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed()) {
|
||||
if(!lastPosOpt.has_value())
|
||||
lastPosOpt = drawData.main->input.mouse.pos;
|
||||
auto& lastPos = lastPosOpt.value();
|
||||
if(!drawP.world.main.input.isTouchDevice && !drawData.main->g.gui.cursor_obstructed() && !erasePath.isEmpty() && !eraseBorderPath.isEmpty()) {
|
||||
SkPaint linePaint;
|
||||
linePaint.setAntiAlias(drawData.skiaAA);
|
||||
linePaint.setColor4f({0.0f, 0.0f, 0.0f, 0.4f});
|
||||
linePaint.setStyle(SkPaint::kFill_Style);
|
||||
canvas->drawPath(erasePath, linePaint);
|
||||
|
||||
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
|
||||
if(relativeWidthResult.first.has_value()) {
|
||||
float width = relativeWidthResult.first.value() * 0.5f;
|
||||
SkPaint linePaint;
|
||||
linePaint.setAntiAlias(drawData.skiaAA);
|
||||
linePaint.setColor4f({0.0f, 0.0f, 0.0f, 0.4f});
|
||||
linePaint.setStyle(SkPaint::kStroke_Style);
|
||||
linePaint.setStrokeCap(SkPaint::kRound_Cap);
|
||||
linePaint.setStrokeWidth(width * 2.0f + 1.0f);
|
||||
SkPathBuilder erasePath;
|
||||
erasePath.moveTo(convert_vec2<SkPoint>(lastPos));
|
||||
erasePath.lineTo(convert_vec2<SkPoint>(drawData.main->input.mouse.pos));
|
||||
|
||||
SkPath erasePathDetach = erasePath.detach();
|
||||
canvas->drawPath(erasePathDetach, linePaint);
|
||||
|
||||
linePaint.setStrokeWidth(width * 2.0f);
|
||||
linePaint.setColor4f({1.0f, 1.0f, 1.0f, 0.4f});
|
||||
canvas->drawPath(erasePathDetach, linePaint);
|
||||
}
|
||||
|
||||
lastPos = drawData.main->input.mouse.pos;
|
||||
linePaint.setColor4f({1.0f, 1.0f, 1.0f, 0.4f});
|
||||
canvas->drawPath(eraseBorderPath, linePaint);
|
||||
}
|
||||
else
|
||||
lastPosOpt = std::nullopt;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,7 +40,12 @@ class EraserTool : public DrawingProgramToolBase {
|
|||
|
||||
std::unordered_set<CanvasComponentContainer::ObjInfo*> erasedComponents; // Pointers will be erased from this set if theyre erased in the main list (done by callback)
|
||||
private:
|
||||
void erase_between_points(const Vector2f& start, const Vector2f& end);
|
||||
std::optional<Vector2f> lastPosOpt;
|
||||
SkPath erasePath;
|
||||
SkPath eraseBorderPath;
|
||||
|
||||
Vector2f start;
|
||||
Vector2f end;
|
||||
|
||||
void erase_between_points();
|
||||
bool isErasing = false;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -59,10 +59,10 @@ void FillTool::input_mouse_button_on_canvas_callback(const InputManager::MouseBu
|
|||
MeshCanvasComponent& newMesh = static_cast<MeshCanvasComponent&>(newContainer->get_comp());
|
||||
|
||||
newMesh.d.color = toolConfig.globalConf.foregroundColor;
|
||||
newMesh.d.points.fill.emplace_back();
|
||||
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{0.0f, 100.0f});
|
||||
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{-100.0f, -100.0f});
|
||||
newMesh.d.points.fill.back().emplace_back(button.pos + Vector2f{100.0f, -100.0f});
|
||||
//newMesh.d.points.contours.emplace_back();
|
||||
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{0.0f, 100.0f});
|
||||
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{-100.0f, -100.0f});
|
||||
//newMesh.d.points.contours.back().emplace_back(button.pos + Vector2f{100.0f, -100.0f});
|
||||
newContainer->coords = drawP.world.drawData.cam.c;
|
||||
|
||||
objInfoBeingEdited = drawP.layerMan.add_component_to_layer_being_edited(newContainer);
|
||||
|
|
|
|||
|
|
@ -71,25 +71,14 @@ void LassoSelectTool::input_mouse_button_on_canvas_callback(const InputManager::
|
|||
}
|
||||
else if(controls.isSelecting && button.button == InputManager::MouseButton::LEFT && !button.down) {
|
||||
if(controls.lassoPoints.size() > 3) {
|
||||
SCollision::ColliderCollection<float> cC;
|
||||
SkPathBuilder cCBuild;
|
||||
|
||||
std::vector<std::vector<Vector2f>> polygon;
|
||||
polygon.emplace_back(controls.lassoPoints);
|
||||
auto& poly = polygon[0];
|
||||
for(auto& v : poly)
|
||||
v = controls.coords.from_this_to_cam_space(drawP.world, v);
|
||||
cCBuild.moveTo(convert_vec2<SkPoint>(controls.coords.from_this_to_cam_space(drawP.world, controls.lassoPoints[0])));
|
||||
for(size_t i = 1; i < controls.lassoPoints.size(); i++)
|
||||
cCBuild.lineTo(convert_vec2<SkPoint>(controls.coords.from_this_to_cam_space(drawP.world, controls.lassoPoints[i])));
|
||||
cCBuild.close();
|
||||
|
||||
std::vector<unsigned> indices = mapbox::earcut(polygon);
|
||||
|
||||
for(size_t i = 0; i < indices.size(); i += 3) {
|
||||
cC.triangle.emplace_back(
|
||||
poly[indices[i]],
|
||||
poly[indices[i + 1]],
|
||||
poly[indices[i + 2]]
|
||||
);
|
||||
}
|
||||
|
||||
cC.recalculate_bounds();
|
||||
SkPath cC = cCBuild.detach();
|
||||
|
||||
if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
|
||||
drawP.selection.add_from_cam_coord_collider_to_selection(cC, drawP.controls.layerSelector, false);
|
||||
|
|
|
|||
|
|
@ -68,12 +68,8 @@ void RectSelectTool::input_mouse_button_on_canvas_callback(const InputManager::M
|
|||
controls.selectEndAt = controls.coords.from_cam_space_to_this(drawP.world, button.pos);
|
||||
Vector2f newP1 = controls.coords.from_this_to_cam_space(drawP.world, cwise_vec_min(controls.selectStartAt, controls.selectEndAt));
|
||||
Vector2f newP2 = controls.coords.from_this_to_cam_space(drawP.world, cwise_vec_max(controls.selectStartAt, controls.selectEndAt));
|
||||
std::array<Vector2f, 4> newT = triangle_from_rect_points(newP1, newP2);
|
||||
|
||||
ColliderCollection<float> cC;
|
||||
cC.triangle.emplace_back(newT[0], newT[1], newT[2]);
|
||||
cC.triangle.emplace_back(newT[2], newT[3], newT[0]);
|
||||
cC.recalculate_bounds();
|
||||
SkPath cC = SkPath::Rect(SkRect::MakeLTRB(newP1.x(), newP1.y(), newP2.x(), newP2.y()));
|
||||
|
||||
if(drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held)
|
||||
drawP.selection.add_from_cam_coord_collider_to_selection(cC, drawP.controls.layerSelector, false);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue