Rewrite collision detection

This commit is contained in:
Yousef Khadadeh 2026-05-24 11:58:52 +03:00
parent 7b472fe18d
commit 60ab8f3c73
35 changed files with 292 additions and 258 deletions

View file

@ -49,7 +49,7 @@ class RectangleCanvasComponent : public CanvasComponent {
private:
virtual void draw(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<void>& predrawData) const override;
virtual void initialize_draw_data(DrawingProgram& drawP) override;
virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) const override;
virtual bool collides_within_coords_point(const Vector2f& checkAgainst) const override;
virtual bool collides_within_coords_skpath(const SkPath& checkAgainst) const override;
void create_draw_data();
virtual SCollision::AABB<float> get_obj_coord_bounds() const override;