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src/VulkanContext/WindowContext.h
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87
src/VulkanContext/WindowContext.h
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// This file has been copied from the Skia library, and may be slightly modified. Please check the NOTICE file for more details
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/*
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* Copyright 2023 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef WindowContext_DEFINED
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#define WindowContext_DEFINED
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#include <include/core/SkRefCnt.h>
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#include <include/core/SkSurfaceProps.h>
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#include <include/gpu/ganesh/GrTypes.h>
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#include <tools/window/DisplayParams.h>
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class GrDirectContext;
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class SkSurface;
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#if defined(SK_GRAPHITE)
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namespace skgpu::graphite {
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class Context;
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class Recorder;
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}
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#endif
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namespace skwindow {
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class WindowContext {
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public:
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WindowContext(std::unique_ptr<const DisplayParams>);
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virtual ~WindowContext();
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virtual sk_sp<SkSurface> getBackbufferSurface() = 0;
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void swapBuffers();
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virtual bool isValid() = 0;
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virtual void resize(int w, int h) = 0;
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virtual void activate(bool isActive) {}
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const DisplayParams* getDisplayParams() { return fDisplayParams.get(); }
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virtual void setDisplayParams(std::unique_ptr<const DisplayParams>) = 0;
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GrDirectContext* directContext() const { return fContext.get(); }
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#if defined(SK_GRAPHITE)
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skgpu::graphite::Context* graphiteContext() const { return fGraphiteContext.get(); }
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skgpu::graphite::Recorder* graphiteRecorder() const { return fGraphiteRecorder.get(); }
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#endif
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using GpuTimerCallback = std::function<void(uint64_t ns)>;
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void submitToGpu(GpuTimerCallback = {});
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bool supportsGpuTimer() const;
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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SkISize dimensions() const { return {fWidth, fHeight}; }
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int sampleCount() const { return fSampleCount; }
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int stencilBits() const { return fStencilBits; }
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sk_sp<GrDirectContext> fContext;
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protected:
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virtual bool isGpuContext() { return true; }
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virtual void onSwapBuffers() = 0;
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#if defined(SK_GRAPHITE)
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std::unique_ptr<skgpu::graphite::Context> fGraphiteContext;
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std::unique_ptr<skgpu::graphite::Recorder> fGraphiteRecorder;
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#endif
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int fWidth;
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int fHeight;
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std::unique_ptr<const DisplayParams> fDisplayParams;
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// parameters obtained from the native window
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// Note that the platform .cpp file is responsible for
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// initializing fSampleCount and fStencilBits!
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int fSampleCount = 1;
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int fStencilBits = 0;
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};
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} // namespace skwindow
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#endif
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