Initial Commit
This commit is contained in:
commit
6088fc29ed
978 changed files with 353647 additions and 0 deletions
141
src/DrawComponents/DrawEllipse.cpp
Normal file
141
src/DrawComponents/DrawEllipse.cpp
Normal file
|
|
@ -0,0 +1,141 @@
|
|||
#include "DrawEllipse.hpp"
|
||||
#include "Helpers/ConvertVec.hpp"
|
||||
#include "Helpers/SCollision.hpp"
|
||||
|
||||
#ifndef IS_SERVER
|
||||
#include "../DrawCollision.hpp"
|
||||
#endif
|
||||
|
||||
DrawComponentType DrawEllipse::get_type() const {
|
||||
return DRAWCOMPONENT_ELLIPSE;
|
||||
}
|
||||
|
||||
void DrawEllipse::save(cereal::PortableBinaryOutputArchive& a) const {
|
||||
a(d.strokeColor, d.fillColor, d.strokeWidth, d.p1, d.p2, d.fillStrokeMode);
|
||||
}
|
||||
|
||||
void DrawEllipse::load(cereal::PortableBinaryInputArchive& a) {
|
||||
a(d.strokeColor, d.fillColor, d.strokeWidth, d.p1, d.p2, d.fillStrokeMode);
|
||||
}
|
||||
|
||||
#ifndef IS_SERVER
|
||||
std::shared_ptr<DrawComponent> DrawEllipse::copy() const {
|
||||
auto a = std::make_shared<DrawEllipse>();
|
||||
a->d = d;
|
||||
a->coords = coords;
|
||||
return a;
|
||||
}
|
||||
|
||||
void DrawEllipse::update_from_delayed_ptr() {
|
||||
std::shared_ptr<DrawEllipse> newPtr = std::static_pointer_cast<DrawEllipse>(delayedUpdatePtr);
|
||||
d = newPtr->d;
|
||||
}
|
||||
|
||||
void DrawEllipse::draw(SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(drawSetupData.shouldDraw) {
|
||||
canvas->save();
|
||||
canvas_do_calculated_transform(canvas);
|
||||
if(d.fillStrokeMode == 0 || d.fillStrokeMode == 2) {
|
||||
SkPaint p;
|
||||
p.setStyle(SkPaint::kFill_Style);
|
||||
p.setColor4f(convert_vec4<SkColor4f>(d.fillColor));
|
||||
canvas->drawPath(ellipsePath, p);
|
||||
}
|
||||
if(d.fillStrokeMode == 1 || d.fillStrokeMode == 2) {
|
||||
SkPaint p;
|
||||
p.setStyle(SkPaint::kStroke_Style);
|
||||
p.setColor4f(convert_vec4<SkColor4f>(d.strokeColor));
|
||||
p.setStrokeWidth(d.strokeWidth);
|
||||
canvas->drawPath(ellipsePath, p);
|
||||
}
|
||||
canvas->restore();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawEllipse::create_draw_data() {
|
||||
ellipsePath = SkPath();
|
||||
SkRect newRect = SkRect::MakeLTRB(d.p1.x(), d.p1.y(), d.p2.x(), d.p2.y());
|
||||
ellipsePath.addOval(newRect);
|
||||
}
|
||||
|
||||
void DrawEllipse::initialize_draw_data(DrawingProgram& drawP) {
|
||||
create_draw_data();
|
||||
}
|
||||
|
||||
void DrawEllipse::update(DrawingProgram& drawP) {
|
||||
}
|
||||
|
||||
bool DrawEllipse::collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst, bool colliderAllocated) {
|
||||
return collisionTree.is_collide(checkAgainst);
|
||||
}
|
||||
|
||||
void DrawEllipse::create_collider(bool colliderAllocated) {
|
||||
using namespace SCollision;
|
||||
ColliderCollection<float> strokeObjects;
|
||||
|
||||
if(d.fillStrokeMode == 0) {
|
||||
Vector2f ellipseCenter = (d.p1 + d.p2) * 0.5;
|
||||
float a = ellipseCenter.x() - d.p1.x();
|
||||
float b = ellipseCenter.y() - d.p1.y();
|
||||
Vector2f prevPoint = ellipseCenter + Vector2f{a * std::cos(0), b * std::sin(0)};
|
||||
unsigned numOfSegments = 20;
|
||||
float segmentStep = 1.0 / numOfSegments;
|
||||
float t = 0.0;
|
||||
for(unsigned i = 0; i <= numOfSegments; i++) {
|
||||
Vector2f nextPoint = ellipseCenter + Vector2f{a * std::cos(t), b * std::sin(t)};
|
||||
strokeObjects.triangle.emplace_back(ellipseCenter, prevPoint, nextPoint);
|
||||
prevPoint = nextPoint;
|
||||
t += segmentStep * std::numbers::pi * 2.0;
|
||||
}
|
||||
}
|
||||
else if(d.fillStrokeMode == 1) {
|
||||
std::vector<Vector2f> points;
|
||||
|
||||
Vector2f ellipseCenter = (d.p1 + d.p2) * 0.5;
|
||||
float a = ellipseCenter.x() - d.p1.x();
|
||||
float b = ellipseCenter.y() - d.p1.y();
|
||||
unsigned numOfSegments = 40;
|
||||
float segmentStep = 1.0 / numOfSegments;
|
||||
float t = 0.0;
|
||||
for(unsigned i = 0; i < numOfSegments; i++) {
|
||||
points.emplace_back(ellipseCenter + Vector2f{a * std::cos(t), b * std::sin(t)});
|
||||
t += segmentStep * std::numbers::pi * 2.0;
|
||||
}
|
||||
generate_polyline(strokeObjects, points, d.strokeWidth, true);
|
||||
|
||||
}
|
||||
else if(d.fillStrokeMode == 2) {
|
||||
float strokeRadius = d.strokeWidth * 0.5f;
|
||||
Vector2f wNewP1 = d.p1 - Vector2f{strokeRadius, strokeRadius};
|
||||
Vector2f wNewP2 = d.p2 + Vector2f{strokeRadius, strokeRadius};
|
||||
Vector2f ellipseCenter = (wNewP1 + wNewP2) * 0.5;
|
||||
float a = ellipseCenter.x() - wNewP1.x();
|
||||
float b = ellipseCenter.y() - wNewP1.y();
|
||||
Vector2f prevPoint = ellipseCenter + Vector2f{a * std::cos(0), b * std::sin(0)};
|
||||
unsigned numOfSegments = 20;
|
||||
float segmentStep = 1.0 / numOfSegments;
|
||||
float t = 0.0;
|
||||
for(unsigned i = 0; i <= numOfSegments; i++) {
|
||||
Vector2f nextPoint = ellipseCenter + Vector2f{a * std::cos(t), b * std::sin(t)};
|
||||
strokeObjects.triangle.emplace_back(ellipseCenter, prevPoint, nextPoint);
|
||||
prevPoint = nextPoint;
|
||||
t += segmentStep * std::numbers::pi * 2.0;
|
||||
}
|
||||
}
|
||||
|
||||
collisionTree.clear();
|
||||
collisionTree.calculate_bvh_recursive(strokeObjects);
|
||||
calculate_world_bounds();
|
||||
}
|
||||
|
||||
void DrawEllipse::free_collider() {
|
||||
}
|
||||
|
||||
void DrawEllipse::allocate_collider() {
|
||||
}
|
||||
|
||||
SCollision::AABB<float> DrawEllipse::get_obj_coord_bounds() const {
|
||||
return collisionTree.objects.bounds;
|
||||
}
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue