Started canvas component work, and moving to unique network pointers (build is broken)

This commit is contained in:
Yousef Khadadeh 2025-12-11 16:05:41 +03:00
parent d3d080620a
commit 5b5aef8369
33 changed files with 750 additions and 468 deletions

View file

@ -1,5 +1,5 @@
#include "NetObjManager.hpp"
#include "NetObjPtr.hpp"
#include "NetObjTemporaryPtr.hpp"
namespace NetworkingObjects {
NetObjManager::NetObjManager(std::shared_ptr<NetObjManagerTypeList> initTypeList, bool initIsServer):
@ -16,7 +16,7 @@ namespace NetworkingObjects {
auto it = objectData.find(id);
if(it == objectData.end())
return;
typeList->get_net_type_data(isServer, it->second.netTypeID).readUpdateFunc(NetObjPtr<void>(this, id, it->second.p), a, clientReceivedFrom);
typeList->get_net_type_data(isServer, it->second.netTypeID).readUpdateFunc(NetObjTemporaryPtr<void>(this, id, it->second.p), a, clientReceivedFrom);
}
void NetObjManager::set_client(std::shared_ptr<NetClient> initClient, MessageCommandType initUpdateCommandID) {
client = initClient;