Custom events are thread safe

This commit is contained in:
Yousef Khadadeh 2026-04-17 11:12:48 +03:00
parent 518ecf2a8f
commit 5a0086c4ea
3 changed files with 19 additions and 23 deletions

View file

@ -1,34 +1,39 @@
#pragma once
#include <cstdint>
#include <memory>
#include <string>
#include <optional>
#include <queue>
#include <SDL3/SDL.h>
#include <SDL3/SDL_events.h>
#include <mutex>
#include "RichText/TextBox.hpp"
namespace CustomEvents {
void init();
extern std::queue<std::any> eventDataQueue;
extern std::queue<std::shared_ptr<void>> eventDataQueue;
extern std::mutex eventDataQueueMutex;
template <typename T> bool emit_event(const T& data) {
std::scoped_lock l{eventDataQueueMutex};
SDL_Event event;
SDL_zero(event);
event.type = T::EVENT_NUM;
if(SDL_PushEvent(&event)) {
eventDataQueue.push(data);
eventDataQueue.push(std::make_shared<T>(data));
return true;
}
return false;
}
template <typename T> const T& get_event() {
return std::any_cast<const T&>(eventDataQueue.front());
template <typename T> std::shared_ptr<T> get_event() {
std::scoped_lock l{eventDataQueueMutex};
std::shared_ptr<T> toRet = std::static_pointer_cast<T>(eventDataQueue.front());
eventDataQueue.pop();
return toRet;
}
void pop_event();
struct PasteEvent {
static uint32_t EVENT_NUM;
enum class DataType {