Fix mouse input issue made by previous commit

This commit is contained in:
Yousef Khadadeh 2026-08-30 16:02:38 +03:00
parent d60e0ba47b
commit 56aada6cc6

View file

@ -121,7 +121,7 @@ void DrawingProgram::input_text_callback(const InputManager::TextCallbackArgs& t
void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
auto buttonCallbacks = [&](const InputManager::MouseButtonCallbackArgs& b) {
if(b.deviceType == InputManager::MouseDeviceType::TOUCH && !world.main.conf.disableTouchForDrawing)
if(b.deviceType != InputManager::MouseDeviceType::TOUCH || !world.main.conf.disableTouchForDrawing)
drawTool->input_mouse_button_on_canvas_callback(b);
};
@ -174,7 +174,7 @@ void DrawingProgram::input_mouse_button_callback(const InputManager::MouseButton
}
void DrawingProgram::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
if(motion.deviceType == InputManager::MouseDeviceType::TOUCH && !world.main.conf.disableTouchForDrawing)
if(motion.deviceType != InputManager::MouseDeviceType::TOUCH || !world.main.conf.disableTouchForDrawing)
drawTool->input_mouse_motion_callback(motion);
}