Added add many and erase many functions to net ordered list

This commit is contained in:
Yousef Khadadeh 2025-12-13 17:56:07 +03:00
parent 228469c33d
commit 460183d5c0
4 changed files with 209 additions and 35 deletions

View file

@ -367,9 +367,6 @@ void BrushStrokeCanvasComponent::add_precheck_aabb_level(size_t level, const std
}
}
void BrushStrokeCanvasComponent::update(DrawingProgram& drawP) {
}
bool BrushStrokeCanvasComponent::collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) const {
if(!SCollision::collide(checkAgainst, bounds))
return false;

View file

@ -33,7 +33,6 @@ class BrushStrokeCanvasComponent : public CanvasComponent {
private:
virtual void draw(SkCanvas* canvas, const DrawData& drawData) const override;
virtual void initialize_draw_data(DrawingProgram& drawP) override;
virtual void update(DrawingProgram& drawP) override;
virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst) const override;
void create_collider();

View file

@ -2,10 +2,7 @@
#include "Helpers/ConvertVec.hpp"
#include "Helpers/SCollision.hpp"
#include <include/core/SkPathBuilder.h>
#ifndef IS_SERVER
#include "../DrawCollision.hpp"
#endif
CanvasComponent::CompType EllipseCanvasComponent::get_type() const {
return CompType::ELLIPSE;