Working on moving canvas code to net objects (broken build)
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42 changed files with 605 additions and 3186 deletions
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@ -4,7 +4,7 @@
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#include <include/core/SkSurface.h>
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#include <unordered_set>
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#include "../DrawData.hpp"
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#include "../DrawComponents/DrawComponent.hpp"
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#include "../CanvasComponents/CanvasComponentContainer.hpp"
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class DrawingProgram;
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class DrawingProgramCache;
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@ -12,13 +12,13 @@ class DrawingProgramCache;
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class DrawingProgramCacheBVHNode {
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public:
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SCollision::AABB<WorldScalar> bounds;
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std::vector<CollabListType::ObjectInfoPtr> components;
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std::vector<CanvasComponentContainer::ObjInfoSharedPtr> components;
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std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>> children;
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CoordSpaceHelper coords;
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Vector2i resolution;
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struct DrawCacheData {
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uint64_t lastDrawnComponentPlacement;
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uint32_t lastDrawnComponentPlacement;
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sk_sp<SkSurface> surface;
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std::chrono::steady_clock::time_point lastRenderTime;
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DrawingProgramCache* attachedCache;
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@ -38,56 +38,54 @@ class DrawingProgramCache {
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static constexpr size_t MAXIMUM_COMPONENTS_IN_SINGLE_NODE = 50;
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bool check_if_rebuild_should_occur();
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void test_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& comps, bool force = false);
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void test_rebuild_dont_include_set(const std::vector<CollabListType::ObjectInfoPtr>& comps, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude, bool force = false);
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void test_rebuild_dont_include_set_dont_include_nodes(const std::vector<CollabListType::ObjectInfoPtr>& comps, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& nodesToNotInclude, bool force = false);
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void test_rebuild(const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& comps, bool force = false);
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void test_rebuild_dont_include_set(const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& comps, const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& objsToNotInclude, bool force = false);
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void test_rebuild_dont_include_set_dont_include_nodes(const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& comps, const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& objsToNotInclude, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& nodesToNotInclude, bool force = false);
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static void move_components_from_bvh_nodes_to_set(std::unordered_set<CollabListType::ObjectInfoPtr>& s, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& bvhNodes);
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static void move_components_from_bvh_node_to_set(std::unordered_set<CollabListType::ObjectInfoPtr>& s, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
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static void move_components_from_bvh_nodes_to_set(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& s, const std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>>& bvhNodes);
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static void move_components_from_bvh_node_to_set(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& s, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
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void erase_component(const CollabListType::ObjectInfoPtr& c);
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void add_component(const CollabListType::ObjectInfoPtr& c);
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void erase_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
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void add_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
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void refresh_all_draw_cache(const DrawData& drawData);
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void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
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void traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
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void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
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void traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
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// Run before actually updating the component
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void preupdate_component(const CollabListType::ObjectInfoPtr& c);
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void invalidate_cache_before_pos(uint64_t placementToInvalidateAt);
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void invalidate_cache_at_aabb_before_pos(const SCollision::AABB<WorldScalar>& aabb, uint64_t placementToInvalidateAt);
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void invalidate_cache_at_optional_aabb_before_pos(const std::optional<SCollision::AABB<WorldScalar>>& aabb, uint64_t placementToInvalidateAt);
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void preupdate_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
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void invalidate_cache_before_pos(uint32_t placementToInvalidateAt);
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void invalidate_cache_at_aabb_before_pos(const SCollision::AABB<WorldScalar>& aabb, uint32_t placementToInvalidateAt);
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void clear();
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struct DrawComponentsToCanvasOptionalData {
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uint64_t* lastDrawnComponentPlacement = nullptr;
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uint32_t* lastDrawnComponentPlacement = nullptr;
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std::optional<SCollision::AABB<WorldScalar>> drawBounds;
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};
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void draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, DrawComponentsToCanvasOptionalData optData);
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const std::vector<CollabListType::ObjectInfoPtr>& get_unsorted_component_list() const;
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const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& get_unsorted_component_list() const;
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const std::chrono::steady_clock::time_point& get_last_bvh_build_time() const;
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void clear_own_cached_surfaces();
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CollabListType::ObjectInfoPtr get_front_object_colliding_with(const SCollision::ColliderCollection<float>& cC);
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CanvasComponentContainer::ObjInfoSharedPtr get_front_object_colliding_with(const SCollision::ColliderCollection<float>& cC);
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private:
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static std::unordered_set<std::shared_ptr<DrawingProgramCacheBVHNode>> nodesWithCachedSurfaces;
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void draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
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void force_rebuild_dont_include_objs(std::vector<CollabListType::ObjectInfoPtr> componentsToBuild, const std::unordered_set<CollabListType::ObjectInfoPtr>& objsToNotInclude);
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void force_rebuild(const std::vector<CollabListType::ObjectInfoPtr>& componentsToBuild);
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void force_rebuild_dont_include_objs(std::vector<CanvasComponentContainer::ObjInfoSharedPtr> componentsToBuild, const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& objsToNotInclude);
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void force_rebuild(const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& componentsToBuild);
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bool traverse_bvh_erase_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CollabListType::ObjectInfoPtr>& components)> f);
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bool traverse_bvh_erase_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
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void build_bvh_node_coords_and_resolution(DrawingProgramCacheBVHNode& node);
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void refresh_draw_cache(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const DrawData& drawData);
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void build(std::vector<CollabListType::ObjectInfoPtr> components);
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void traverse_bvh_run_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CollabListType::ObjectInfoPtr>& components)> f);
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std::pair<std::shared_ptr<DrawingProgramCacheBVHNode>, std::vector<CollabListType::ObjectInfoPtr>::iterator> get_bvh_node_fully_containing_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, DrawComponent* c);
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void build(std::vector<CanvasComponentContainer::ObjInfoSharedPtr> components);
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void traverse_bvh_run_function_recursive(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
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void build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CollabListType::ObjectInfoPtr>& components);
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void build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components);
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std::chrono::steady_clock::time_point lastBvhBuildTime;
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std::shared_ptr<DrawingProgramCacheBVHNode> bvhRoot;
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std::vector<CollabListType::ObjectInfoPtr> unsortedComponents;
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std::vector<CanvasComponentContainer::ObjInfoSharedPtr> unsortedComponents;
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DrawingProgram& drawP;
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};
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