Use multiple threads to load objects when loading file
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24b2d47a90
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415921d881
3 changed files with 6 additions and 4 deletions
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@ -119,9 +119,9 @@ void DrawComponent::transform_temp_update(DrawingProgram& drawP) {
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worldAABB = std::nullopt;
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}
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void DrawComponent::final_update(DrawingProgram& drawP) {
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void DrawComponent::final_update(DrawingProgram& drawP, bool invalidateCache) {
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initialize_draw_data(drawP);
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finalize_update(drawP);
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finalize_update(drawP, invalidateCache);
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}
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void DrawComponent::client_send_place(DrawingProgram& drawP) {
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