Fixed segfault when some clients disconnect from server

This commit is contained in:
Yousef Khadadeh 2025-07-10 15:52:01 +03:00
parent aebbd49ccb
commit 40c6ee4cd9
3 changed files with 53 additions and 45 deletions

View file

@ -14,18 +14,24 @@ NetServer::NetServer(const std::string& serverLocalID) {
void NetServer::update() {
if(isDisconnected)
return;
std::erase_if(clients, [&](auto& client) {
bool timedOut = std::chrono::steady_clock::now() - client->lastMessageTime > NetLibrary::TIMEOUT_DURATION;
if(client->setToDisconnect || timedOut) {
if(disconnectCallback)
disconnectCallback(*client);
if(timedOut)
for(auto& client : clients) {
if(client) {
bool timedOut = std::chrono::steady_clock::now() - client->lastMessageTime > NetLibrary::TIMEOUT_DURATION;
if(timedOut) {
client->setToDisconnect = true;
Logger::get().log("INFO", "Connection timed out");
return true;
}
if(client->setToDisconnect)
disconnectCallback(client);
else {
client->parse_received_messages(*this);
client->send_queued_messages(*this);
}
}
client->parse_received_messages(*this);
client->send_queued_messages(*this);
return false;
}
std::erase_if(clients, [&](auto& client) {
return !client || client->setToDisconnect.load();
});
std::scoped_lock clientAddLock(clientsToAddMutex);
@ -171,7 +177,7 @@ void NetServer::ClientData::parse_received_messages(NetServer& server) {
cereal::PortableBinaryInputArchive completeArchive(completeStrm);
MessageCommandType completeCommandID;
completeArchive(completeCommandID);
server.recvCallbacks[completeCommandID](*this, completeArchive);
server.recvCallbacks[completeCommandID](shared_from_this(), completeArchive);
spfm.partialFragmentMessage.clear();
spfm.partialFragmentMessageLoc = 0;
}
@ -181,7 +187,7 @@ void NetServer::ClientData::parse_received_messages(NetServer& server) {
}
}
else
server.recvCallbacks[commandID](*this, inArchive);
server.recvCallbacks[commandID](shared_from_this(), inArchive);
receivedMessages.pop();
}