Selection and transformation works with layers
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7549ad23a1
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16 changed files with 789 additions and 176 deletions
471
src/DrawingProgram/DrawingProgramSelection.cpp
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471
src/DrawingProgram/DrawingProgramSelection.cpp
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#include "DrawingProgramSelection.hpp"
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#include "DrawingProgram.hpp"
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#include "../World.hpp"
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#include "../MainProgram.hpp"
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#include "../InputManager.hpp"
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#include <Helpers/Parallel.hpp>
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#ifdef USE_SKIA_BACKEND_GRAPHITE
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#include <include/gpu/graphite/Surface.h>
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#elif USE_SKIA_BACKEND_GANESH
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#include <include/gpu/ganesh/GrDirectContext.h>
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#include <include/gpu/ganesh/SkSurfaceGanesh.h>
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#endif
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#include <include/effects/SkImageFilters.h>
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#include <include/core/SkPathBuilder.h>
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#define ROTATION_POINT_RADIUS_MULTIPLIER 0.7f
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#define ROTATION_POINTS_DISTANCE 20.0f
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DrawingProgramSelection::DrawingProgramSelection(DrawingProgram& initDrawP):
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drawP(initDrawP)
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{}
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void DrawingProgramSelection::add_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr> selectedComponents;
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if(frontObjectOnly) {
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CanvasComponentContainer::ObjInfoSharedPtr a = drawP.drawCache.get_front_object_colliding_with_in_editing_layer(cC);
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if(a) {
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selectedComponents.emplace(a);
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drawP.drawCache.erase_component(a);
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}
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}
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else {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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drawP.drawCache.traverse_bvh_run_function(cCWorld.bounds, erase_select_objects_in_bvh_func(selectedComponents, cC, cCWorld, layerSelector));
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}
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add_to_selection(selectedComponents);
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}
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void DrawingProgramSelection::remove_from_cam_coord_collider_to_selection(const SCollision::ColliderCollection<float>& cC, DrawingProgramLayerManager::LayerSelector layerSelector, bool frontObjectOnly) {
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if(frontObjectOnly) {
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CanvasComponentContainer::ObjInfoSharedPtr p = get_front_object_colliding_with_in_editing_layer(cC);
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if(p) {
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drawP.drawCache.add_component(p);
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selectedSet.erase(p);
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}
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}
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else {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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std::erase_if(selectedSet, [&](auto& c) {
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if(drawP.layerMan.component_passes_layer_selector(c, layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
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drawP.drawCache.add_component(c);
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return true;
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}
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return false;
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});
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}
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calculate_aabb();
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}
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std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>&)> DrawingProgramSelection::erase_select_objects_in_bvh_func(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& selectedComponents, const SCollision::ColliderCollection<float>& cC, const SCollision::ColliderCollection<WorldScalar>& cCWorld, DrawingProgramLayerManager::LayerSelector layerSelector) {
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auto toRet = [&](const auto& bvhNode) {
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if(bvhNode && (bvhNode->coords.inverseScale << 9) < drawP.world.drawData.cam.c.inverseScale &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.min)) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.max)) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.top_right())) &&
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SCollision::collide(cC, drawP.world.drawData.cam.c.to_space(bvhNode->bounds.bottom_left()))) {
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drawP.drawCache.invalidate_cache_at_aabb(bvhNode->bounds);
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drawP.drawCache.traverse_bvh_run_function_starting_at_node_no_collision_check(bvhNode, [&](const auto& bvhNodeChild) {
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drawP.drawCache.node_loop_erase_if_components(bvhNodeChild, [&](auto& c) {
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if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector)) {
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selectedComponents.emplace(c);
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return true;
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}
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return false;
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});
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return true;
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});
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return false;
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}
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drawP.drawCache.node_loop_erase_if_components(bvhNode, [&](auto& c) {
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if(drawP.layerMan.component_passes_layer_selector(c, drawP.controls.layerSelector) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC)) {
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selectedComponents.emplace(c);
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drawP.drawCache.invalidate_cache_at_aabb(c->obj->get_world_bounds());
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return true;
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}
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return false;
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});
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return true;
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};
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return toRet;
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}
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void DrawingProgramSelection::add_to_selection(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& newSelection) {
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selectedSet.insert(newSelection.begin(), newSelection.end());
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calculate_aabb();
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}
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void DrawingProgramSelection::set_to_selection(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& newSelection) {
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selectedSet = newSelection;
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calculate_aabb();
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}
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void DrawingProgramSelection::calculate_aabb() {
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if(is_something_selected()) {
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initialSelectionAABB = (*selectedSet.begin())->obj->get_world_bounds();
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for(auto& c : selectedSet)
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initialSelectionAABB.include_aabb_in_bounds(c->obj->get_world_bounds());
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rotateData.centerPos = initialSelectionAABB.center();
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}
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}
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bool DrawingProgramSelection::is_something_selected() {
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return !selectedSet.empty();
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}
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bool DrawingProgramSelection::is_selected(const CanvasComponentContainer::ObjInfoSharedPtr& objToCheck) {
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return selectedSet.contains(objToCheck);
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}
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void DrawingProgramSelection::reset_all() {
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selectedSet.clear();
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selectionTransformCoords = CoordSpaceHelperTransform();
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transformOpHappening = TransformOperation::NONE;
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translateData = TranslationData();
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scaleData = ScaleData();
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rotateData = RotationData();
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}
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bool DrawingProgramSelection::mouse_collided_with_selection_aabb() {
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return SCollision::collide(camSpaceSelection, drawP.world.main.input.mouse.pos);
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}
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bool DrawingProgramSelection::mouse_collided_with_scale_point() {
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return SCollision::collide(SCollision::Circle(scaleData.handlePoint, drawP.drag_point_radius()), drawP.world.main.input.mouse.pos);
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}
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bool DrawingProgramSelection::mouse_collided_with_rotate_center_handle_point() {
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return SCollision::collide(SCollision::Circle(rotateData.centerHandlePoint, drawP.drag_point_radius()), drawP.world.main.input.mouse.pos);
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}
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bool DrawingProgramSelection::mouse_collided_with_rotate_handle_point() {
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return SCollision::collide(SCollision::Circle(rotateData.handlePoint, drawP.drag_point_radius() * ROTATION_POINT_RADIUS_MULTIPLIER), drawP.world.main.input.mouse.pos);
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}
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void DrawingProgramSelection::commit_transform_selection() {
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auto selectedSetTemp = selectedSet;
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std::vector<CanvasComponentContainer::ObjInfoSharedPtr> a(selectedSet.begin(), selectedSet.end());
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std::vector<std::pair<CanvasComponentContainer::ObjInfoSharedPtr, CoordSpaceHelper>> transformsFrom;
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for(auto& transformedObj : a)
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transformsFrom.emplace_back(transformedObj, transformedObj->obj->coords);
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for(auto& comp : a) {
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comp->obj->coords = selectionTransformCoords.other_coord_space_from_this_space(comp->obj->coords);
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comp->obj->commit_transform(drawP);
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}
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std::vector<std::pair<CanvasComponentContainer::ObjInfoSharedPtr, CoordSpaceHelper>> transformsTo;
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std::vector<std::pair<NetworkingObjects::NetObjID, CoordSpaceHelper>> transformsToSend;
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for(auto& transformedObj : a) {
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transformsToSend.emplace_back(transformedObj->obj.get_net_id(), transformedObj->obj->coords);
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transformsTo.emplace_back(transformedObj, transformedObj->obj->coords);
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}
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//DrawComponent::client_send_transform_many(drawP, transformsToSend);
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reset_all();
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set_to_selection(selectedSetTemp);
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}
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void DrawingProgramSelection::update() {
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if(is_something_selected()) {
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selectionRectPoints[0] = selectionTransformCoords.from_space_world(initialSelectionAABB.min);
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selectionRectPoints[1] = selectionTransformCoords.from_space_world(initialSelectionAABB.bottom_left());
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selectionRectPoints[2] = selectionTransformCoords.from_space_world(initialSelectionAABB.max);
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selectionRectPoints[3] = selectionTransformCoords.from_space_world(initialSelectionAABB.top_right());
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scaleData.handlePoint = drawP.world.drawData.cam.c.to_space(initialSelectionAABB.max);
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rotateData.centerHandlePoint = drawP.world.drawData.cam.c.to_space(rotateData.centerPos);
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rotateData.handlePoint = get_rotation_point_pos_from_angle(rotateData.rotationAngle);
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rebuild_cam_space();
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if(drawP.is_actual_selection_tool(drawP.drawTool->get_type())) {
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switch(transformOpHappening) {
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case TransformOperation::NONE:
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if(drawP.controls.leftClick && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LSHIFT).held && !drawP.world.main.input.key(InputManager::KEY_GENERIC_LALT).held) {
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if(mouse_collided_with_scale_point()) {
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scaleData.currentPos = scaleData.startPos = selectionTransformCoords.from_space_world(initialSelectionAABB.max);
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scaleData.centerPos = selectionTransformCoords.from_space_world(initialSelectionAABB.center());
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transformOpHappening = TransformOperation::SCALE;
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}
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else if(mouse_collided_with_rotate_center_handle_point())
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transformOpHappening = TransformOperation::ROTATE_RELOCATE_CENTER;
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else if(mouse_collided_with_rotate_handle_point()) {
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rotateData.rotationAngle = 0.0;
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transformOpHappening = TransformOperation::ROTATE;
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}
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else if(mouse_collided_with_selection_aabb()) {
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translateData.startPos = drawP.world.get_mouse_world_pos();
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transformOpHappening = TransformOperation::TRANSLATE;
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}
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}
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break;
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case TransformOperation::TRANSLATE:
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if(drawP.controls.leftClickHeld)
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selectionTransformCoords = CoordSpaceHelperTransform(drawP.world.get_mouse_world_pos() - translateData.startPos);
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else {
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commit_transform_selection();
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return;
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}
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break;
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case TransformOperation::SCALE:
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if(drawP.controls.leftClickHeld) {
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WorldVec centerToScaleStart = scaleData.startPos - scaleData.centerPos;
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Vector2f centerToScaleStartInCamSpace = drawP.world.drawData.cam.c.normalized_dir_to_space(centerToScaleStart.normalized());
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Vector2f scaleCenterPointInCamSpace = drawP.world.drawData.cam.c.to_space(scaleData.centerPos);
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scaleData.currentPos = drawP.world.drawData.cam.c.from_space(project_point_on_line(drawP.world.main.input.mouse.pos, scaleCenterPointInCamSpace, (scaleCenterPointInCamSpace + centerToScaleStartInCamSpace).eval()));
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WorldVec centerToScaleCurrent = scaleData.currentPos - scaleData.centerPos;
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WorldScalar centerToScaleStartNorm = centerToScaleStart.norm();
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WorldScalar centerToScaleCurrentNorm = centerToScaleCurrent.norm();
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bool isAnyNumberZero = centerToScaleCurrentNorm == WorldScalar(0) || centerToScaleStartNorm == WorldScalar(0);
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if(!isAnyNumberZero) {
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WorldMultiplier scaleAmount = WorldMultiplier(centerToScaleStartNorm) / WorldMultiplier(centerToScaleCurrentNorm);
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selectionTransformCoords = CoordSpaceHelperTransform(scaleData.centerPos, scaleAmount);
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}
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}
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else {
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commit_transform_selection();
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return;
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}
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break;
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case TransformOperation::ROTATE_RELOCATE_CENTER:
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if(drawP.controls.leftClickHeld)
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rotateData.centerPos = drawP.world.get_mouse_world_pos();
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else
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transformOpHappening = TransformOperation::NONE;
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break;
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case TransformOperation::ROTATE:
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if(drawP.controls.leftClickHeld) {
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Vector2f rotationPointDiff = drawP.world.main.input.mouse.pos - rotateData.centerHandlePoint;
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rotateData.rotationAngle = std::atan2(rotationPointDiff.y(), rotationPointDiff.x());
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selectionTransformCoords = CoordSpaceHelperTransform(rotateData.centerPos, rotateData.rotationAngle);
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}
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else {
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commit_transform_selection();
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return;
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}
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break;
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}
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}
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else if(transformOpHappening != TransformOperation::NONE) {
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commit_transform_selection();
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return;
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}
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if(drawP.world.main.input.key(InputManager::KEY_GENERIC_ESCAPE).pressed)
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deselect_all();
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else if(drawP.world.main.input.key(InputManager::KEY_DRAW_DELETE).pressed)
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delete_all();
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else if(drawP.world.main.input.key(InputManager::KEY_COPY).pressed && !is_being_transformed())
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selection_to_clipboard();
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else if(drawP.world.main.input.key(InputManager::KEY_CUT).pressed && !is_being_transformed()) {
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selection_to_clipboard();
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delete_all();
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}
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else if(drawP.world.main.input.key(InputManager::KEY_PASTE).pressed) {
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deselect_all();
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paste_clipboard(drawP.world.main.input.mouse.pos);
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}
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}
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else if(drawP.world.main.input.key(InputManager::KEY_PASTE).pressed && !drawP.prevent_undo_or_redo())
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paste_clipboard(drawP.world.main.input.mouse.pos);
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else if(drawP.world.main.input.key(InputManager::KEY_GENERIC_ESCAPE).pressed)
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drawP.switch_to_tool(DrawingProgramToolType::EDIT, true);
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}
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void DrawingProgramSelection::deselect_all() {
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if(is_something_selected()) {
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for(auto& obj : selectedSet)
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drawP.drawCache.add_component(obj);
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reset_all();
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}
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}
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void DrawingProgramSelection::delete_all() {
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if(is_something_selected()) {
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auto selectedSetTemp = selectedSet;
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reset_all(); // Clear set before erasing, since calling erase_component_set will run a check to see if each object is selected and erase them one by one, which is slower
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drawP.layerMan.erase_component_set(selectedSetTemp);
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}
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}
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void DrawingProgramSelection::erase_component(const CanvasComponentContainer::ObjInfoSharedPtr& objToCheck) {
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if(is_selected(objToCheck)) {
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selectedSet.erase(objToCheck);
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if(selectedSet.empty())
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reset_all();
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}
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}
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CanvasComponentContainer::ObjInfoSharedPtr DrawingProgramSelection::get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC) {
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auto cCWorld = drawP.world.drawData.cam.c.collider_to_world<SCollision::ColliderCollection<WorldScalar>, SCollision::ColliderCollection<float>>(cC);
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CanvasComponentContainer::ObjInfoSharedPtr p;
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for(auto& c : selectedSet) {
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if(drawP.layerMan.component_passes_layer_selector(c, DrawingProgramLayerManager::LayerSelector::LAYER_BEING_EDITED) && (!p || c->pos >= p->pos) && c->obj->collides_with(drawP.world.drawData.cam.c, cCWorld, cC))
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p = c;
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}
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return p;
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}
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void DrawingProgramSelection::selection_to_clipboard() {
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//auto& clipboard = drawP.world.main.clipboard;
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//std::unordered_set<ServerClientID> resourceSet;
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//for(auto& c : selectedSet)
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// c->obj->get_used_resources(resourceSet);
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//std::vector<CanvasComponentContainer::ObjInfoSharedPtr> compVecSort(selectedSet.begin(), selectedSet.end());
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//std::sort(compVecSort.begin(), compVecSort.end(), [&](auto& a, auto& b) {
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// return a->pos < b->pos;
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//});
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//clipboard.components.clear();
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//for(auto& c : compVecSort)
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// clipboard.components.emplace_back(c->obj->deep_copy(drawP));
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//clipboard.pos = initialSelectionAABB.center();
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//clipboard.inverseScale = drawP.world.drawData.cam.c.inverseScale;
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//drawP.world.rMan.copy_resource_set_to_map(resourceSet, clipboard.resources);
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}
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void DrawingProgramSelection::paste_clipboard(Vector2f pasteScreenPos) {
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//auto& clipboard = drawP.world.main.clipboard;
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//if(!drawP.is_selection_allowing_tool(drawP.drawTool->get_type()))
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// drawP.switch_to_tool(DrawingProgramToolType::EDIT);
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//uint32_t allPlacement = drawP.components->size();
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//std::vector<std::shared_ptr<DrawComponent>> placedComponents;
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//WorldVec mousePos = drawP.world.drawData.cam.c.from_space(pasteScreenPos);
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//WorldVec moveVec = drawP.world.main.clipboard.pos - mousePos;
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//WorldMultiplier scaleMultiplier = WorldMultiplier(drawP.world.main.clipboard.inverseScale) / WorldMultiplier(drawP.world.drawData.cam.c.inverseScale);
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//WorldScalar scaleLimit(0.001);
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//for(auto& c : drawP.world.main.clipboard.components) {
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// if((c->coords.inverseScale / scaleMultiplier) < scaleLimit) {
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// Logger::get().log("WORLDFATAL", "Some pasted objects will be too small! Scale up the canvas first (zoom in alot)");
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// return;
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// }
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//}
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//std::unordered_map<ServerClientID, ServerClientID> resourceRemapIDs;
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//for(auto& r : clipboard.resources)
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// resourceRemapIDs[r.first] = drawP.world.rMan.add_resource(r.second);
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//for(auto& c : clipboard.components)
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// placedComponents.emplace_back(c->deep_copy(drawP));
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//drawP.addToCompCacheOnInsert = false;
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//auto compListInserted = drawP.components.client_insert_ordered_vector_items(allPlacement, placedComponents);
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//parallel_loop_container(compListInserted, [&](auto& c) {
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// c->obj->remap_resource_ids(resourceRemapIDs);
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// c->obj->get_coords().translate(-moveVec);
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// c->obj->get_coords().scale_about(mousePos, scaleMultiplier);
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// c->obj->commit_transform(drawP, false);
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//});
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//DrawComponent::client_send_place_many(drawP, compListInserted);
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//drawP.addToCompCacheOnInsert = true;
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//std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr> compSetInserted(compListInserted.begin(), compListInserted.end());
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//set_to_selection(compSetInserted);
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//drawP.add_undo_place_components(compSetInserted);
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}
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||||
|
||||
bool DrawingProgramSelection::is_being_transformed() {
|
||||
return transformOpHappening != TransformOperation::NONE;
|
||||
}
|
||||
|
||||
const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& DrawingProgramSelection::get_selected_set() {
|
||||
return selectedSet;
|
||||
}
|
||||
|
||||
void DrawingProgramSelection::rebuild_cam_space() {
|
||||
SCollision::ColliderCollection<WorldScalar> collideRectWorld;
|
||||
collideRectWorld.triangle.emplace_back(selectionRectPoints[0], selectionRectPoints[1], selectionRectPoints[2]);
|
||||
collideRectWorld.triangle.emplace_back(selectionRectPoints[0], selectionRectPoints[2], selectionRectPoints[3]);
|
||||
collideRectWorld.recalculate_bounds();
|
||||
|
||||
camSpaceSelection = drawP.world.drawData.cam.c.world_collider_to_coords<SCollision::ColliderCollection<float>>(collideRectWorld);
|
||||
}
|
||||
|
||||
Vector2f DrawingProgramSelection::get_rotation_point_pos_from_angle(double angle) {
|
||||
return Vector2f{rotateData.centerHandlePoint + ROTATION_POINTS_DISTANCE * drawP.world.main.toolbar.final_gui_scale() * Vector2f{std::cos(angle), std::sin(angle)}};
|
||||
}
|
||||
|
||||
void DrawingProgramSelection::draw_components(SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(is_something_selected()) {
|
||||
selectionRectPoints[0] = selectionTransformCoords.from_space_world(initialSelectionAABB.min);
|
||||
selectionRectPoints[1] = selectionTransformCoords.from_space_world(initialSelectionAABB.bottom_left());
|
||||
selectionRectPoints[2] = selectionTransformCoords.from_space_world(initialSelectionAABB.max);
|
||||
selectionRectPoints[3] = selectionTransformCoords.from_space_world(initialSelectionAABB.top_right());
|
||||
|
||||
scaleData.handlePoint = drawP.world.drawData.cam.c.to_space(selectionTransformCoords.from_space_world(initialSelectionAABB.max));
|
||||
rotateData.centerHandlePoint = drawP.world.drawData.cam.c.to_space(selectionTransformCoords.from_space_world(rotateData.centerPos));
|
||||
rotateData.handlePoint = get_rotation_point_pos_from_angle(rotateData.rotationAngle);
|
||||
|
||||
rebuild_cam_space();
|
||||
|
||||
DrawData selectionDrawData = drawData;
|
||||
selectionDrawData.cam.c = selectionTransformCoords.other_coord_space_to_this_space(selectionDrawData.cam.c);
|
||||
selectionDrawData.cam.set_viewing_area(drawP.world.main.window.size.cast<float>());
|
||||
selectionDrawData.refresh_draw_optimizing_values();
|
||||
|
||||
SkImageInfo imgInfo = canvas->imageInfo();
|
||||
sk_sp<SkSurface> surface;
|
||||
#ifdef USE_SKIA_BACKEND_GRAPHITE
|
||||
surface = SkSurfaces::RenderTarget(drawP.world.main.window.recorder(), imgInfo, skgpu::Mipmapped::kNo, drawP.world.main.window.defaultMSAASurfaceProps);
|
||||
#elif USE_SKIA_BACKEND_GANESH
|
||||
surface = SkSurfaces::RenderTarget(drawP.world.main.window.ctx.get(), skgpu::Budgeted::kNo, imgInfo, drawP.world.main.window.defaultMSAASampleCount, &drawP.world.main.window.defaultMSAASurfaceProps);
|
||||
#endif
|
||||
if(!surface)
|
||||
throw std::runtime_error("[DrawingProgramSelection::draw_components] Could not make temporary surface");
|
||||
|
||||
draw_components_recursive(drawP.layerMan.get_layer_root(), surface->getCanvas(), selectionDrawData);
|
||||
|
||||
SkPaint glowBlurP;
|
||||
glowBlurP.setImageFilter(SkImageFilters::Blur(5, 5, nullptr));
|
||||
|
||||
canvas->drawImage(surface->makeTemporaryImage(), 0, 0, SkSamplingOptions{SkFilterMode::kLinear}, &glowBlurP);
|
||||
canvas->drawImage(surface->makeTemporaryImage(), 0, 0, SkSamplingOptions{SkFilterMode::kLinear}, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawingProgramSelection::draw_gui(SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(is_something_selected() && !camSpaceSelection.triangle.empty()) {
|
||||
SkPathBuilder selectionRectPath;
|
||||
selectionRectPath.moveTo(convert_vec2<SkPoint>(camSpaceSelection.triangle[0].p[0]));
|
||||
selectionRectPath.lineTo(convert_vec2<SkPoint>(camSpaceSelection.triangle[0].p[1]));
|
||||
selectionRectPath.lineTo(convert_vec2<SkPoint>(camSpaceSelection.triangle[0].p[2]));
|
||||
selectionRectPath.lineTo(convert_vec2<SkPoint>(camSpaceSelection.triangle[1].p[2]));
|
||||
selectionRectPath.close();
|
||||
SkPaint p{SkColor4f{0.3f, 0.6f, 0.9f, 0.4f}};
|
||||
canvas->drawPath(selectionRectPath.detach(), p);
|
||||
|
||||
if(drawP.is_actual_selection_tool(drawP.drawTool->get_type())) {
|
||||
if(transformOpHappening == TransformOperation::NONE || transformOpHappening == TransformOperation::ROTATE || transformOpHappening == TransformOperation::ROTATE_RELOCATE_CENTER)
|
||||
drawP.draw_drag_circle(canvas, rotateData.centerHandlePoint, {0.9f, 0.5f, 0.1f, 1.0f}, drawData);
|
||||
if(transformOpHappening == TransformOperation::NONE || transformOpHappening == TransformOperation::ROTATE)
|
||||
drawP.draw_drag_circle(canvas, rotateData.handlePoint, {0.9f, 0.5f, 0.1f, 1.0f}, drawData, ROTATION_POINT_RADIUS_MULTIPLIER);
|
||||
if(transformOpHappening == TransformOperation::NONE || transformOpHappening == TransformOperation::SCALE)
|
||||
drawP.draw_drag_circle(canvas, scaleData.handlePoint, {0.1f, 0.9f, 0.9f, 1.0f}, drawData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawingProgramSelection::draw_components_recursive(const DrawingProgramLayerListItem& layerItem, SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(layerItem.get_visible()) {
|
||||
SkPaint layerPaint;
|
||||
layerPaint.setAlphaf(layerItem.get_alpha());
|
||||
//layerPaint.setBlendMode(serialized_blend_mode_to_sk_blend_mode(displayData->blendMode)); // For selection, everything should just be in default blend mode (SrcOver)
|
||||
canvas->saveLayer(nullptr, &layerPaint);
|
||||
if(layerItem.is_folder()) {
|
||||
for(auto& p : layerItem.get_folder().folderList->get_data() | std::views::reverse)
|
||||
draw_components_recursive(*p->obj, canvas, drawData);
|
||||
}
|
||||
else {
|
||||
for(auto& c : selectedSet) { // Loop on selected set and not layer component list, since i'm assuming selected set will be small
|
||||
if(c->obj->parentLayer == &layerItem)
|
||||
c->obj->draw(canvas, drawData);
|
||||
}
|
||||
}
|
||||
canvas->restore();
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue