Selection and transformation works with layers

This commit is contained in:
Yousef Khadadeh 2025-12-29 15:04:32 +03:00
parent 7549ad23a1
commit 3df74095a3
16 changed files with 789 additions and 176 deletions

View file

@ -2,34 +2,41 @@
#include "../CanvasComponents/CanvasComponentContainer.hpp"
#include <unordered_map>
struct DrawingProgramCacheBVHNode {
public:
SCollision::AABB<WorldScalar> bounds;
CoordSpaceHelper coords;
Vector2i resolution;
private:
std::vector<CanvasComponentContainer::ObjInfoSharedPtr> components;
std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>> children;
friend class DrawingProgramCache;
};
class DrawingProgramCache {
public:
static constexpr size_t MINIMUM_COMPONENTS_TO_START_REBUILD = 1000;
static constexpr size_t MAXIMUM_COMPONENTS_IN_SINGLE_NODE = 50;
static constexpr size_t MINIMUM_COMPONENTS_TO_START_REBUILD = 10;
static constexpr size_t MAXIMUM_COMPONENTS_IN_SINGLE_NODE = 3;
static constexpr size_t MAXIMUM_DRAW_CACHE_SURFACES = 40;
struct BVHNode {
SCollision::AABB<WorldScalar> bounds;
std::vector<CanvasComponentContainer::ObjInfoSharedPtr> components;
std::vector<std::shared_ptr<BVHNode>> children;
CoordSpaceHelper coords;
Vector2i resolution;
};
DrawingProgramCache(DrawingProgram& initDrawP);
void add_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
void erase_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
void clear_own_cached_surfaces();
void preupdate_component(const CanvasComponentContainer::ObjInfoSharedPtr& c);
void build(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& objsToExclude);
void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
void traverse_bvh_erase_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
void traverse_bvh_run_function(const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node)> f);
void traverse_bvh_run_function_starting_at_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node)> f);
void traverse_bvh_run_function_starting_at_node_no_collision_check(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::function<bool(const std::shared_ptr<DrawingProgramCacheBVHNode>& node)> f);
void node_loop_erase_if_components(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::function<bool(const CanvasComponentContainer::ObjInfoSharedPtr& comp)> f);
void node_loop_components(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, std::function<void(const CanvasComponentContainer::ObjInfoSharedPtr& comp)> f);
bool should_rebuild() const;
void draw_components_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::optional<SCollision::AABB<WorldScalar>>& drawBounds);
bool unsorted_components_exist() const;
void invalidate_cache_at_aabb(const SCollision::AABB<WorldScalar>& aabb);
void move_components_from_bvh_node_to_set(std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& s, const std::shared_ptr<BVHNode>& bvhNode);
void refresh_all_draw_cache(const DrawData& drawData);
CanvasComponentContainer::ObjInfoSharedPtr get_front_object_colliding_with_in_editing_layer(const SCollision::ColliderCollection<float>& cC);
~DrawingProgramCache();
private:
struct NodeCache {
sk_sp<SkSurface> surface;
@ -37,19 +44,16 @@ class DrawingProgramCache {
DrawingProgramCache* attachedDrawingProgramCache;
std::optional<SCollision::AABB<WorldScalar>> invalidBounds;
};
static std::unordered_map<std::shared_ptr<BVHNode>, NodeCache> nodeCacheMap;
static std::unordered_map<std::shared_ptr<DrawingProgramCacheBVHNode>, NodeCache> nodeCacheMap;
void internal_build(std::vector<CanvasComponentContainer::ObjInfoSharedPtr> componentsToBuild, const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& objsToNotInclude);
void build_bvh_node(const std::shared_ptr<BVHNode>& bvhNode, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components);
void build_bvh_node_coords_and_resolution(BVHNode& node);
void refresh_draw_cache(const std::shared_ptr<BVHNode>& bvhNode, const DrawData& drawData);
void traverse_bvh_run_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
bool traverse_bvh_erase_function_recursive(const std::shared_ptr<BVHNode>& bvhNode, const SCollision::AABB<WorldScalar>& aabb, std::function<bool(const std::shared_ptr<BVHNode>& node, std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components)> f);
void draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<BVHNode>& bvhNode);
void recursive_draw_layer_item_to_canvas(const DrawingProgramLayerListItem& layerListItem, SkCanvas* canvas, const DrawData& drawData, const std::optional<SCollision::AABB<WorldScalar>>& drawBounds, const std::vector<std::shared_ptr<BVHNode>>& nodesToDraw);
void build_bvh_node(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const std::vector<CanvasComponentContainer::ObjInfoSharedPtr>& components);
void build_bvh_node_coords_and_resolution(DrawingProgramCacheBVHNode& node);
void refresh_draw_cache(const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode, const DrawData& drawData);
void draw_cache_image_to_canvas(SkCanvas* canvas, const DrawData& drawData, const std::shared_ptr<DrawingProgramCacheBVHNode>& bvhNode);
void recursive_draw_layer_item_to_canvas(const DrawingProgramLayerListItem& layerListItem, SkCanvas* canvas, const DrawData& drawData, const std::optional<SCollision::AABB<WorldScalar>>& drawBounds, const std::vector<std::shared_ptr<DrawingProgramCacheBVHNode>>& nodesToDraw);
std::unordered_map<CanvasComponentContainer::ObjInfoSharedPtr, std::shared_ptr<BVHNode>> objToBVHNode;
std::shared_ptr<BVHNode> bvhRoot;
std::shared_ptr<DrawingProgramCacheBVHNode> bvhRoot;
std::vector<CanvasComponentContainer::ObjInfoSharedPtr> unsortedComponents;
DrawingProgram& drawP;
};