Fixed cache not updating when canvas color updated
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1e30e3596d
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32c9329e4f
3 changed files with 11 additions and 2 deletions
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@ -175,10 +175,13 @@ void World::set_canvas_background_color(const Vector3f& newBackColor, bool sendC
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if(newBackColor != convert_vec3<Vector3f>(canvasTheme.backColor)) {
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canvasTheme.backColor = SkColor4f{newBackColor.x(), newBackColor.y(), newBackColor.z(), 1.0f};
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Vector3f newHSV = rgb_to_hsv<Vector3f>(newBackColor);
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SkColor4f oldToolFrontColor = canvasTheme.toolFrontColor;
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if(newHSV.z() >= 0.6f)
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canvasTheme.toolFrontColor = SkColor4f{0.0f, 0.0f, 0.0f, 1.0f};
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else
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canvasTheme.toolFrontColor = SkColor4f{1.0f, 1.0f, 1.0f, 1.0f};
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if(oldToolFrontColor != canvasTheme.toolFrontColor)
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drawProg.clear_draw_cache();
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if(sendChangeOverNetwork)
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con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_CANVAS_COLOR, newBackColor);
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}
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