Slight readability improvements to GUI
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parent
49d72e384c
commit
30f7856815
8 changed files with 37 additions and 19 deletions
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@ -405,7 +405,7 @@ void Toolbar::top_toolbar() {
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.childGap = static_cast<uint16_t>(io->theme->childGap1 / 2),
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.childAlignment = { .x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_CENTER},
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.layoutDirection = CLAY_LEFT_TO_RIGHT
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},
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@ -428,7 +428,7 @@ void Toolbar::top_toolbar() {
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tabNames.emplace_back(main.worlds[i]->network_being_used() ? "data/icons/network.svg" : "", main.worlds[i]->name);
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std::optional<size_t> closedTab;
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gui.tab_list("file tab list", tabNames, main.worldIndex, closedTab);
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if(main.world->network_being_used() && gui.svg_icon_button("Player List Toggle Button", "data/icons/list.svg", playerMenuOpen))
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if(main.world->network_being_used() && gui.svg_icon_button_transparent("Player List Toggle Button", "data/icons/list.svg", playerMenuOpen))
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playerMenuOpen = !playerMenuOpen;
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if(gui.svg_icon_button_transparent("Menu Undo Button", "data/icons/undo.svg"))
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main.world->undo_with_checks();
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@ -1407,7 +1407,7 @@ void Toolbar::options_menu() {
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gui.push_id("general settings");
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gui.input_text_field("display name input", "Display Name", &main.displayName);
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main.update_display_names();
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gui.text_label("Note: Changes in display name dont affect canvases that are connected online");
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gui.text_label_light("Note: Changes in display name dont affect canvases that are connected online");
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SkColor4f newBackColor{main.defaultCanvasBackgroundColor.x(), main.defaultCanvasBackgroundColor.y(), main.defaultCanvasBackgroundColor.z(), 1.0f};
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gui.color_picker_button_field("defaultCanvasBackgroundColor", "Default canvas background color", &newBackColor, false);
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main.defaultCanvasBackgroundColor = convert_vec3<Vector3f>(newBackColor);
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@ -1492,7 +1492,7 @@ void Toolbar::options_menu() {
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});
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}
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gui.text_label("Edit theme:");
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gui.text_label("Note: Changes only remain if theme is saved");
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gui.text_label_light("Note: Changes only remain if theme is saved");
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gui.color_picker_button_field("fillColor1", "Fill Color 1", &io->theme->fillColor1, true);
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gui.color_picker_button_field("fillColor2", "Fill Color 2", &io->theme->fillColor2, true);
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gui.color_picker_button_field("backColor1", "Back Color 1", &io->theme->backColor1, true);
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@ -1533,7 +1533,7 @@ void Toolbar::options_menu() {
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CLAY({
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(4),
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.padding = CLAY_PADDING_ALL(0),
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.childGap = io->theme->childGap1,
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.childAlignment = { .x = CLAY_ALIGN_X_LEFT, .y = CLAY_ALIGN_Y_CENTER},
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.layoutDirection = CLAY_LEFT_TO_RIGHT
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@ -1695,7 +1695,7 @@ void Toolbar::about_menu_gui() {
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.layout = {
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.sizing = {.width = CLAY_SIZING_FIT(200), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.childGap = 1,
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.childAlignment = { .x = CLAY_ALIGN_X_CENTER, .y = CLAY_ALIGN_Y_TOP},
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.layoutDirection = CLAY_TOP_TO_BOTTOM
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}
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@ -1704,19 +1704,19 @@ void Toolbar::about_menu_gui() {
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CLAY({
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.padding = CLAY_PADDING_ALL(0),
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.childGap = 1,
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}
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}) {
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if(gui.text_button_left_transparent("infinipaintnoticebutton", "InfiniPaint", selectedLicense == -1)) selectedLicense = -1;
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}
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gui.text_label_centered("Third Party Libraries");
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gui.text_label_light_centered("Third Party Libraries");
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for(int i = 0; i < static_cast<int>(thirdPartyLicenses.size()); i++) {
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CLAY({
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIT(0) },
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.padding = CLAY_PADDING_ALL(io->theme->padding1),
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.childGap = io->theme->childGap1,
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.padding = CLAY_PADDING_ALL(0),
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.childGap = 1,
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}
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}) {
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gui.push_id(i);
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@ -1956,7 +1956,7 @@ float Toolbar::final_gui_scale() {
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}
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void Toolbar::calculate_final_gui_scale() {
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Vector2f maxWindowSizeBeforeForcedFit = final_gui_scale_not_fit() * Vector2f{800.0f, 880.0f};
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Vector2f maxWindowSizeBeforeForcedFit = final_gui_scale_not_fit() * Vector2f{700.0f, 700.0f};
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Vector2f fitRatio = {main.window.size.x() / maxWindowSizeBeforeForcedFit.x(), main.window.size.y() / maxWindowSizeBeforeForcedFit.y()};
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finalCalculatedGuiScale = final_gui_scale_not_fit() * std::min(std::min(fitRatio.x(), fitRatio.y()), 1.0f);
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}
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