Canvas scale over network

This commit is contained in:
Yousef Khadadeh 2025-09-30 16:36:09 +03:00
parent 094fce776f
commit 2f758cf4e2
13 changed files with 125 additions and 36 deletions

View file

@ -3,6 +3,7 @@
#include "Helpers/FixedPoint.hpp"
#include "Helpers/MathExtras.hpp"
#include "MainProgram.hpp"
#include "Server/CommandList.hpp"
#include "World.hpp"
#include "InputManager.hpp"
#include <iostream>
@ -154,8 +155,6 @@ void DrawCamera::update_main(World& w) {
set_viewing_area(w.main.window.size.cast<float>());
if(c.inverseScale < WorldScalar(1)) {
std::cout << "yes!" << std::endl;
w.scale_up(WorldScalar(1000000));
}
if(c.inverseScale < WorldScalar(1))
w.scale_up_step();
}