Getting color selectors working
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8 changed files with 242 additions and 189 deletions
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@ -16,7 +16,7 @@ vec4 main(vec2 fragcoord) {
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vec4 alphaBoard1 = vec4(0.2, 0.2, 0.2, 1.0);
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vec4 alphaBoard2 = vec4(0.8, 0.8, 0.8, 1.0);
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vec2 flooredCoords = floor(fragcoord / 10);
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vec2 flooredCoords = floor(fragcoord / 5);
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bool isDark = mod(flooredCoords.x + flooredCoords.y, 2.0) > 0.5;
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return isDark ? alphaBoard2 : alphaBoard1;
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