Completely removed MainServer code. All server code is now part of the program

This commit is contained in:
Yousef Khadadeh 2025-12-17 14:46:27 +03:00
parent 0b67c9cc46
commit 26d807ce87
31 changed files with 459 additions and 512 deletions

View file

@ -8,7 +8,6 @@
#include "GridModifyTool.hpp"
#include "../InputManager.hpp"
#include "../SharedTypes.hpp"
#include "../Server/CommandList.hpp"
#include <memory>
#include <optional>
#include <Helpers/ConvertVec.hpp>
@ -80,13 +79,6 @@ void DrawingProgram::parallel_loop_all_components(std::function<void(const Canva
parallel_loop_container(components->get_data(), func);
}
std::unordered_set<ServerClientID> DrawingProgram::get_used_resources() const {
std::unordered_set<ServerClientID> toRet;
//for(auto& c : components->get_data())
// c->obj->get_used_resources(toRet);
return toRet;
}
void DrawingProgram::erase_component_set(const std::unordered_set<CanvasComponentContainer::ObjInfoSharedPtr>& compsToErase) {
std::unordered_set<NetworkingObjects::NetObjID> idsToErase;
for(auto& c : compsToErase)