Moved textbox input code out of InputManager

This commit is contained in:
Yousef Khadadeh 2026-04-03 23:02:33 +03:00
parent df3a78be1f
commit 262bf23bce
19 changed files with 343 additions and 329 deletions

View file

@ -5,6 +5,7 @@
#include <modules/skparagraph/include/TextStyle.h>
#include "../../FontData.hpp"
#include "../../InputManager.hpp"
#include "../../RichTextUserInput.hpp"
namespace GUIStuff {
@ -20,27 +21,39 @@ template <typename T> struct TextBoxData {
std::function<void()> onEnter;
};
struct TextEditData {
TextEditData(unsigned initTextboxInputID, const std::shared_ptr<RichText::TextBox>& initTextBox, const std::shared_ptr<RichText::TextBox::Cursor>& initCursor, const std::function<void()>& onTextEdit):
textboxInputID(initTextboxInputID),
userInput(initTextBox, initCursor, nullptr, onTextEdit)
{}
unsigned textboxInputID;
RichTextUserInput userInput;
};
template <typename T> class TextBox : public Element {
public:
TextBox(GUIManager& gui);
void layout(const Clay_ElementId& id, const TextBoxData<T>& userInfo);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual void input_text_key_callback(const InputManager::KeyCallbackArgs& key) override;
virtual void input_text_callback(const std::string& str) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
~TextBox();
private:
void init_textbox(UpdateInputData& io);
void reset_textbox_text();
bool update_data();
bool is_selected() const;
std::optional<TextEditData> edit;
std::optional<T> oldData;
bool isSelected = false;
TextBoxData<T> userInfo;
std::shared_ptr<RichText::TextBox> textbox;
std::shared_ptr<RichText::TextBox::Cursor> cur;
std::shared_ptr<SCollision::AABB<float>> rect;
};
}