Prevent division by 0
This commit is contained in:
parent
01d6270b62
commit
24e7ce555a
1 changed files with 10 additions and 8 deletions
|
|
@ -139,15 +139,17 @@ void DrawCamera::update_main(World& w) {
|
|||
// Ignore the value of scrollAmount, since that leads to problems on macOS
|
||||
|
||||
WorldScalar zoomFactor(1.0 + w.main.toolbar.scrollZoomSpeed);
|
||||
if(w.main.input.mouse.scrollAmount.y() < 0.0)
|
||||
zoomFactor = WorldScalar(1) / zoomFactor;
|
||||
if(zoomFactor != WorldScalar(0)) {
|
||||
if(w.main.input.mouse.scrollAmount.y() < 0.0)
|
||||
zoomFactor = WorldScalar(1) / zoomFactor;
|
||||
|
||||
c.scale(zoomFactor);
|
||||
if(c.inverseScale < WorldScalar(0.0001))
|
||||
c.inverseScale = WorldScalar(0.0001);
|
||||
else {
|
||||
WorldVec mVec = c.pos - w.get_mouse_world_pos();
|
||||
c.pos = w.get_mouse_world_pos() + mVec / zoomFactor;
|
||||
c.scale(zoomFactor);
|
||||
if(c.inverseScale < WorldScalar(0.0001))
|
||||
c.inverseScale = WorldScalar(0.0001);
|
||||
else {
|
||||
WorldVec mVec = c.pos - w.get_mouse_world_pos();
|
||||
c.pos = w.get_mouse_world_pos() + mVec / zoomFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(w.main.input.key(InputManager::KEY_CAMERA_ROTATE_COUNTERCLOCKWISE).held && !w.main.input.text.get_accepting_input()) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue