Speed up searching for info to send to network
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parent
eb00125f01
commit
241a0a9588
11 changed files with 75 additions and 87 deletions
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@ -127,28 +127,34 @@ void DrawComponent::final_update(DrawingProgram& drawP) {
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updateDraw = true;
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}
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void DrawComponent::client_send_place(DrawingProgram& drawP, uint64_t placement) {
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_PLACE_COMPONENT, placement, get_type(), this->coords, *this);
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void DrawComponent::client_send_place(DrawingProgram& drawP) {
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//if(collabListInfo.lock()) If this fails, then there's a real issue
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_PLACE_COMPONENT, collabListInfo.lock()->pos, get_type(), this->coords, *this);
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}
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void DrawComponent::client_send_erase(DrawingProgram& drawP, ServerClientID id) {
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_ERASE_COMPONENT, id);
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void DrawComponent::client_send_erase(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_ERASE_COMPONENT, collabListInfo.lock()->id);
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}
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void DrawComponent::client_send_update_temp(DrawingProgram& drawP, ServerClientID id) {
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, true, id, *this);
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void DrawComponent::client_send_update_temp(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, true, collabListInfo.lock()->id, *this);
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}
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void DrawComponent::client_send_update_final(DrawingProgram& drawP, ServerClientID id) {
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, false, id, *this);
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void DrawComponent::client_send_update_final(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_UPDATE_COMPONENT, false, collabListInfo.lock()->id, *this);
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}
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void DrawComponent::client_send_transform_temp(DrawingProgram& drawP, ServerClientID id) {
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_TRANSFORM_COMPONENT, true, id, this->coords);
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void DrawComponent::client_send_transform_temp(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(UNRELIABLE_COMMAND_CHANNEL, SERVER_TRANSFORM_COMPONENT, true, collabListInfo.lock()->id, this->coords);
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}
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void DrawComponent::client_send_transform_final(DrawingProgram& drawP, ServerClientID id) {
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_TRANSFORM_COMPONENT, false, id, this->coords);
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void DrawComponent::client_send_transform_final(DrawingProgram& drawP) {
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if(collabListInfo.lock())
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drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_TRANSFORM_COMPONENT, false, collabListInfo.lock()->id, this->coords);
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}
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void DrawComponent::finalize_update(DrawingProgram& drawP, bool invalidateCache) {
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