DrawData is passed to main draw function

This commit is contained in:
Yousef Khadadeh 2026-02-25 13:26:35 +03:00
parent 8ce9bd8aa3
commit 23dbfcfede
13 changed files with 86 additions and 111 deletions

View file

@ -336,7 +336,7 @@ void WorldGrid::draw(GridManager& gMan, SkCanvas* canvas, const DrawData& drawDa
canvas->rotate(-drawData.cam.c.rotation * 180.0 / std::numbers::pi);
canvas->drawPaint(linePaint);
canvas->restore();
if(showCoordinates && drawData.cam.c.rotation == 0.0 && !drawData.main->takingScreenshot) {
if(showCoordinates && drawData.cam.c.rotation == 0.0 && !drawData.takingScreenshot) {
coordinatesWillBeDrawn = true;
WorldVec worldWindowEndPos = drawData.cam.c.pos + drawData.cam.c.dir_from_space(drawData.cam.viewingArea);
coordinatesAxisOnBounds = bounds.has_value() && !bounds.value().fully_contains_aabb(SCollision::AABB<WorldScalar>(drawData.cam.c.pos, worldWindowEndPos));