DrawData is passed to main draw function
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8ce9bd8aa3
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23dbfcfede
13 changed files with 86 additions and 111 deletions
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@ -544,17 +544,16 @@ void World::list_debug_test_update() {
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}
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#endif
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void World::draw(SkCanvas* canvas) {
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drawData.refresh_draw_optimizing_values();
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void World::draw(SkCanvas* canvas, const DrawData& calledDrawData) {
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if(!clientStillConnecting) {
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if(drawData.drawGrids)
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gridMan.draw_back(canvas, drawData);
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drawProg.draw(canvas, drawData);
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if(drawData.drawGrids) {
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gridMan.draw_front(canvas, drawData);
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gridMan.draw_coordinates(canvas, drawData);
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if(calledDrawData.drawGrids)
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gridMan.draw_back(canvas, calledDrawData);
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drawProg.draw(canvas, calledDrawData);
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if(calledDrawData.drawGrids) {
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gridMan.draw_front(canvas, calledDrawData);
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gridMan.draw_coordinates(canvas, calledDrawData);
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}
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if(!main.takingScreenshot)
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draw_other_player_cursors(canvas, drawData);
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if(!drawData.takingScreenshot)
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draw_other_player_cursors(canvas, calledDrawData);
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}
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}
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