Improved SVG screenshot workaround
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1212780441
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232a029785
4 changed files with 16 additions and 17 deletions
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@ -12,7 +12,7 @@ struct DrawData {
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DrawCamera cam;
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ResourceManager* rMan;
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MainProgram* main;
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bool onlyRenderLayerBeingEdited = false;
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bool isSVGRender = false;
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bool dontUseDrawProgCache = false;
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bool clampDrawBetween = true;
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bool drawGrids = true;
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