Improved SVG screenshot workaround

This commit is contained in:
Yousef Khadadeh 2026-01-10 22:47:21 +03:00
parent 1212780441
commit 232a029785
4 changed files with 16 additions and 17 deletions

View file

@ -12,7 +12,7 @@ struct DrawData {
DrawCamera cam;
ResourceManager* rMan;
MainProgram* main;
bool onlyRenderLayerBeingEdited = false;
bool isSVGRender = false;
bool dontUseDrawProgCache = false;
bool clampDrawBetween = true;
bool drawGrids = true;